On 02/07/12 05:21, Greg Nielsen wrote:
models the acceleration of the object. Y is the acceleration and X is
the current speed of the object.
Y = -.01X^2 * 1.45X
That's not the same as the formula you have implemented.
it doesn't work. It's also in bold, so you can see it easily.
if
On Sun, Jul 01, 2012 at 11:21:11PM -0500, Greg Nielsen wrote:
> Hello Tutor,
>
> I'm having some trouble with a mathematical function in my code. I am
> attempting to create a realistic acceleration in an object, slower to speed
> up at its min and max speeds and fastest in the middle. To kee
Hello Tutor,
I'm having some trouble with a mathematical function in my code. I am
attempting to create a realistic acceleration in an object, slower to speed
up at its min and max speeds and fastest in the middle. To keep the math
simpl(er), I just wrote this function for a parabola, which m