> Say I want one half of a 720 x 480 window be dedicated for
> creating a
> 2-D structure, and the other half for a 3-D structure. There
> would be a
> line 1 or 2 pixels thick straight down the window that would
> divide the
> two sectors. Ho
On 09/08/11 15:44, Shwinn Ricci wrote:
I am using wxPython and OpenGL,
I don't know anything about how OpenGL works with wxPython.
However in general one of the following strategies should work:
1) Create composite panel containing two child panels side by side.
Create your graphics in the
Am 09.08.2011 16:44, schrieb Shwinn Ricci:
I am using wxPython and OpenGL, although I would prefer to run a script
in Maya, but this does not seem efficient for what I want to do, since
maya only allows for 3-D visualization, not simultaneous 2-D/3-D viewing
(i.e., side-by-side)
On Thu, Aug 4
I am using wxPython and OpenGL, although I would prefer to run a script in
Maya, but this does not seem efficient for what I want to do, since maya
only allows for 3-D visualization, not simultaneous 2-D/3-D viewing (i.e.,
side-by-side)
On Thu, Aug 4, 2011 at 7:37 PM, Alan Gauld wrote:
> On 04/
On 04/08/11 20:52, Shwinn Ricci wrote:
Say I want one half of a 720 x 480 window be dedicated for creating a
2-D structure, and the other half for a 3-D structure. There would be a
line 1 or 2 pixels thick straight down the window that would divide the
two sectors. How does one go about doing thi
Say I want one half of a 720 x 480 window be dedicated for creating a 2-D
structure, and the other half for a 3-D structure. There would be a line 1
or 2 pixels thick straight down the window that would divide the two
sectors. How does one go about doing this without creating two separate GUI
windo