Thank you for the answers! Unfortunately, I haven't had the time to test
them out, but these answers make a lot of sense, and I'm sure they'd work.
Again, thanks!
*See ya!*
-Skyblaze101
On Fri, Dec 13, 2013 at 2:20 PM, Danny Yoo wrote:
> Whoops, made a small typo in the program I
Whoops, made a small typo in the program I sent. Let me rewrite again:
###
def GetFailureMessage(failure_count):
"""Returns a message given how many times we've seen failure."""
if failure_count <= 1:
return "Try again"
As you've just started Python, you may not know about functions yet,
but the question you're asking sounds very much like one that a
function will help with. You can design functions that do a specific
job: in this case, it sounds like you're asking for a function that
takes the number of failures
On 12/13/2013 05:10 AM, Sky blaze wrote:
Hi, I'm a newbie Python programmer. I was introduced to Python via the Hour
of Code, and after completing all three of Grok Learning's tutorials, I was
inspired to create a text-based RPG adventure. I composed this e-mail after
searching for a forum for Py
On Thu, Dec 12, 2013 at 11:10:31PM -0500, Sky blaze wrote:
> Here's the code I currently have so far:
> print("===INSTRUCTIONS===")
> input(">> ")
Are you using Python 3? Is so, that's fine, but in Python 2 you should
use raw_input instead.
> print("When you see a \'>>\', hit Enter to advance t
On Fri, Dec 13, 2013 at 5:10 AM, Sky blaze wrote:
> Hi, I'm a newbie Python programmer. I was introduced to Python via the Hour
> of Code, and after completing all three of Grok Learning's tutorials, I was
> inspired to create a text-based RPG adventure. I composed this e-mail after
> searching fo
Hi, I'm a newbie Python programmer. I was introduced to Python via the Hour
of Code, and after completing all three of Grok Learning's tutorials, I was
inspired to create a text-based RPG adventure. I composed this e-mail after
searching for a forum for Python, and this address showed up in one of