Dear all,
Has anyone solved the fourth challenge in Chapter 6 of Michael Dawson's
book, 'Python Programming for the absolute beginner'?
The challenge: 'Write a new *computer_move()* function for the Tic-Tac-Toe
game to plug the hole in the computer's strategy. See if you can create an
opponent t
Thanks for getting back to me...
I am using Python 3.3.2.
The challenge is as follows:
# Chapter 3 Challenge 4
#
# Write the psudocode for a program where the player and the computer
# trade places in the number guessing game. That is, the player picks a
# random number between 1 and 100 that t
Hello,
I am working through Michael Dawson's book, "Python Programming for the
absolute beginner 3rd edition".
Have just completed Chapter 3, but cannot solve Challenge 4.
Has anyone solved this yet - and be willing to share this code?
I would much appreciate..
John.
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