[Tutor] FW: Tutor Digest, Vol 16, Issue 21, #3 Text problem

2005-06-08 Thread EUGENE ASTLEY
.. A pathetic creature of meat and bone, panting and sweating as you run through my corridors... How can you challenge a perfect, immortal machine?" -- Message: 3 Date: Tue, 07 Jun 2005 15:51:28 -0400 From: Kent Johnson <[EMAIL PROTECTED]> Subject: Re:

[Tutor] Text problem

2005-06-07 Thread EUGENE ASTLEY
Python, pygames problem. At the end of my game, I go back to the desk top after displaying the score of the player, as follows: Def game_over(self) Games.Message(screen = self.screen,     X = 400, y = 400     Text + “Your Score is  “ + str(Game.score_value),   

[Tutor] two windows

2005-05-27 Thread EUGENE ASTLEY
I asked for help on my problem but unfortunately now help yet. I am trying to put up instructions for a board game and then have the person read and then proceed onto the game. The following is what I have that displays the instructions just fine but will not let the game proceed on to the

[Tutor] game instructions

2005-05-17 Thread EUGENE ASTLEY
Following the Tutorial by Michael Dawson and the previous web help from Liam Clark, I have a basic Othello Game up and running quite well. I now want to start the game with a set of instructions that stays on the screen until the user is ready to proceed. Since you are only allowed one scr

[Tutor] computer screen resolution

2005-05-09 Thread EUGENE ASTLEY
I would like to have a full screen for the game I have programmed regardless of the computer users screen resolution. Is their a way from Python or livewires that I can get the info from the computer and then enter it into the global SCREEN_WIDTH and SCREEN_HEIGHT? Gene _