On 5/16/08, John Fouhy <[EMAIL PROTECTED]> wrote:
>
> On 17/05/2008, Adam Clarridge <[EMAIL PROTECTED]> wrote:
> > I'm fairly new to Python, and I am not sure whether it would be faster
> > for me to use a Dictionary data type to represent the board
> >
Hi, I'm writing an AI for a board game called Blokus, and I believe
that the quality of the program is going to greatly depend on the
efficiency of the algorithm I use to generate legal moves and rate
them.
I know sort of how I'm going to do this legal move generation, and I
know it is going to re