looks like this guy figured out how to send email in a loop
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On 7/22/10, Luke Paireepinart wrote:
> You can access openal through either pyglet or pygame I believe, and
> definitely thru panda3d. That would allow you to have true 3d sound
> positioning and I believe openal can automatically Doppler too, not sure
> though. Let us know what you go with or if
Hey quit spamming the list please.
Sent from my iPhone
On Jul 22, 2010, at 7:08 PM, Alex Hall wrote:
> On 7/22/10, ANKUR AGGARWAL wrote:
>> hey i have just started making a app using python and just gt a problem..
>>
>> i have two list
>> a=["x","z"]
>> b=[1,2]
>>
>> i want to make a direct
You can access openal through either pyglet or pygame I believe, and definitely
thru panda3d. That would allow you to have true 3d sound positioning and I
believe openal can automatically Doppler too, not sure though. Let us know what
you go with or if you have questions.
Sent from my iPhone
O
On Fri, 23 Jul 2010 09:51:37 am ANKUR AGGARWAL wrote:
> hey i have just started making a app using python and just gt a
> problem..
>
> i have two list
> a=["x","z"]
> b=[1,2]
>
> i want to make a directory like this
> c={"x":1,"z":2}
The word you want is "dictionary" or "dict", not directory.
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On 7/22/2010 7:51 PM, ANKUR AGGARWAL wrote:
hey i have just started making a app using python and just gt a
problem..
i have two list
a=["x","z"]
b=[1,2]
i want to make a directory like this
Do you mean "dictionary"?
c={"x":1,"z":2}
is it possible
Indeed. There are several ways to
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On 7/22/10, ANKUR AGGARWAL wrote:
> hey i have just started making a app using python and just gt a problem..
>
> i have two list
> a=["x","z"]
> b=[1,2]
>
> i want to make a directory like this
It is called a dictionary, actually.
> c={"x":1,"z":2}
>
> is it possible i mean i tried it using
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This message was blank, I am not sure if that was the idea or not.
On 7/22/10, ankur wrote:
>
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--
Have a gre
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hey i have just started making a app using python and just gt a problem..
i have two list
a=["x","z"]
b=[1,2]
i want to make a directory like this
c={"x":1,"z":2}
is it possible i mean i tried it using loops and all but i cant append a
directory so i m unable to do this...
plz tell me if th
Hi all,
I am curious. If I wanted a library that would let me play sounds at
specific positions in the stereo field, then update that position as
the user "moved" so that it would seem to be a fixed reference point,
what would I use? For example, say the left/right arrows move you left
and right. I
Lie Ryan wrote:
> On 07/05/10 22:23, Adam Bark wrote:
>
>>
>> I should add that this is how something like:
>>
>> if x != y:
>> do_something()
>>
>> works, if expects a True or False (this isn't always true but works for
>> comparison operators expressions such as this).
>>
>
> "if" exp
On 6 July 2010 02:05, Lie Ryan wrote:
> On 07/05/10 22:23, Adam Bark wrote:
>
> >
> > I should add that this is how something like:
> >
> > if x != y:
> > do_something()
> >
> > works, if expects a True or False (this isn't always true but works for
> > comparison operators expressions such a
On 07/05/10 22:23, Adam Bark wrote:
>
> I should add that this is how something like:
>
> if x != y:
> do_something()
>
> works, if expects a True or False (this isn't always true but works for
> comparison operators expressions such as this).
>
"if" expects an expression that can be con
On 7/22/10, Hugo Arts wrote:
> On Thu, Jul 22, 2010 at 3:35 PM, Evert Rol wrote:
>>> Attached is a file. When I run the program it is part of, I get an
>>> error that says:
>>> line 62: IndentationError: expected an indented block.
>>
>> This function:
>>
>> def fromString(self, str):
>> #creat
>> (also consider using four spaces for indentation, which I've also found much
>> clearer. Have a read through PEP 8; has a lot of interesting tidbits.
>
> Did you read the rest of his post? He's using a screen reader for a
> reason; he can't *see* the code. visual means of structuring code like
On Thu, Jul 22, 2010 at 3:35 PM, Evert Rol wrote:
>> Attached is a file. When I run the program it is part of, I get an
>> error that says:
>> line 62: IndentationError: expected an indented block.
>
> This function:
>
> def fromString(self, str):
> #creates a Craft object from the string
> #end
On 7/22/10, Evert Rol wrote:
>> Attached is a file. When I run the program it is part of, I get an
>> error that says:
>> line 62: IndentationError: expected an indented block.
>
> This function:
>
> def fromString(self, str):
> #creates a Craft object from the string
> #end class Craft
>
>
> I
> Attached is a file. When I run the program it is part of, I get an
> error that says:
> line 62: IndentationError: expected an indented block.
This function:
def fromString(self, str):
#creates a Craft object from the string
#end class Craft
Is completely empty (the comment lines are disca
Hi all,
Attached is a file. When I run the program it is part of, I get an
error that says:
line 62: IndentationError: expected an indented block.
I can see nothing wrong with the indentation, though. This is part of
my Battleship game, defining all the different ships and aircraft the
user can ha
On Thu, Jul 22, 2010 at 2:47 AM, Marc Tompkins wrote:
> On Wed, Jul 21, 2010 at 9:48 PM, Andrew Martin
> wrote:
>>
>> This code was part of a Blender script to build a 3d bar graph, so I don't
>> know if understanding Blender is a prereq for understanding this code. The
>> function is for the axi
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