>>I want to make a program to lock folders (so the user can only access
>>them if he knows the password) under win32, the only problem is that I
>>have no idea how to start or what to do. Do you guys have any ideas of
>>how to do it?
Normally, one would accomplish this via Windows file / folder
p
Wow! Congratulations! I wish I had 1/10 your success in converting Java
diehards.
Kent
Servando Garcia wrote:
> My thanks to the list. With your help each day I convert another C++
> die hard to python.
>
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> Tutor maillist - Tutor@python.org
>
Mark Kels wrote:
> Hi list.
>
> I want to make a program to lock folders (so the user can only access
> them if he knows the password) under win32, the only problem is that I
> have no idea how to start or what to do. Do you guys have any ideas of
> how to do it?
>
> Thanks!
>
>
Other option mi
My thanks to the list. With your help each day I convert another C++
die hard to python.
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> I may put in an enhancement request to change the name of re.findall to
> re.findsome.
Hi Terry,
A typical use of regular expressions is to break text into a sequence of
non-overlapping tokens. There's nothing that technically stops us from
applying the theory of regular expressions to get o
On Sat, 3 Sep 2005, Kent Johnson wrote:
> But I would say your chances of getting the name changed are slim to
> none, the Python developers are extremely reluctant to make changes that
> break existing code.
Yeah, I know. I was mostly joking.
Mostly.
__
Terry Carroll wrote:
> On Sat, 3 Sep 2005, Kent Johnson wrote:
>
>
>>AFAIK that is the way to do it.
>
>
> I may put in an enhancement request to change the name of re.findall to
> re.findsome.
Or maybe findnonoverlapping. But I would say your chances of getting the name
changed are slim to
On Sat, 3 Sep 2005, Kent Johnson wrote:
> AFAIK that is the way to do it.
I may put in an enhancement request to change the name of re.findall to
re.findsome.
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Joseph Quigley wrote:
> Or does anyone know of a good Game Engine writing tutorial in another
> language?
I believe this is what you are looking for:
http://www.pygame.org/
Byron
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Are there any Game engine tutorials or howto's for Python? Because I
googled and can't find any? I'm considering making my own game engine in
Python with some C/C++ as well.
Or does anyone know of a good Game Engine writing tutorial in another
language?
Alan,
Thanks for the pointer, I never noticed that either. But looking back, Tix has
actually been included since Python 2.2! It was not listed in the What's New
document for that release so it was easy to miss. It *was* listed in the What's
New for Python 2.3; not as a new module but as receiv
I haven't seen this mentioned on the list, but has anyone else noticed
that v2.4 now includes the Tix GUI library in addition to Tkinter. Tix
is a collection of more advanced Tk widgets (trees, tables etc)
similar
in many ways to PMW.
Just in case its useful to anyone.
Alan G.
_
> Up until now I have been running my Python programs in Linux. I just
> wrote one in Windows XP and I can't find the print output. The
> Python program has a print statement, and when I run the program a
> black window opens and I can see printing going on.
Thats a standard Windows command box
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