"We still lack the "gamification" Relay Challenge website that Virgil
was talking about. It would just sum up all relays of a family, and
then it really does not matter any more."
for what it's worth this website has been started. I'll post a beta to
tor-talk when it's presentable. I remain very
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Hi,
currently we use globe [1] compass [2] or old school torstatus [3] to
get an overview of what relays are around and who might operate them.
None of these 'tools' provide an easy way to aggregate relay data to
have a look at the bigger picture (
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Nick Mathewson:
> o Minor bugfixes (statistics): - Increase period over which
> bandwidth observations are aggregated from 15 minutes to 4 hours.
> Fixes bug 13988; bugfix on 0.0.8pre1.
That is probably the reason why atlas graphs are looking a bit
Thanks!
Good question about the audio communication channel. For this work we only
considered communication through game moves. Our reasoning for avoiding
using voice/text communication channels were:
* it's been shown in the past that mimicking human voice traffic is very
very hard, we didn't want
Interesting concept.
Did you think about using in-game voice communications to speed up
throughput? Taking the covert data and encoding it into an encrypted
audio stream, and make it look like normal game chatter?
Just a thought.
Is there a reason for the references to be unordered?
16, 1
Il 20/03/2015 04:45, Rishab Nithyanand ha scritto:
> Title: Games Without Frontiers: Investigating Video Games as a Covert
> Channel [ http://arxiv.org/pdf/1503.05904v1.pdf ]
Thank you for pointing out this research paper, it made a very
interesting read.
Jan
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Rishab Nithyanand:
> I can't replicate all client and browser configurations, exit relays before
> posting a link to the most popular paper repository around. Sorry.
You are obviously unable to edit the reply either. Excellent references.
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I can't replicate all client and browser configurations, exit relays before
posting a link to the most popular paper repository around. Sorry.
On Mar 20, 2015 3:04 AM, "Lara" wrote:
>
> Rishab Nithyanand:
> > Hey all,
> >
> > I just thought I'd share and get feedback about some recent work from
Rishab Nithyanand:
> Hey all,
>
> I just thought I'd share and get feedback about some recent work from our
> team at Stony Brook University.
>
> Title: Games Without Frontiers: Investigating Video Games as a Covert
> Channel [ http://arxiv.org/pdf/1503.05904v1.pdf ]
I say maybe, just maybe, it