Re: [tor-dev] Flashproxy alpha bundles

2012-12-14 Thread Alexandre
Thanks for pointing this out. I always run the programs from a console, in which case there is no extra pop-up console, so I hadn't noticed the issue. We should be able to get rid of them in future releases. Alex On 2012-12-14, at 10:34 AM, "Sebastian G. " wrote: >

Re: [tor-dev] Flashproxy alpha bundles

2012-12-14 Thread Alexandre
Nice. Im hoping things like browser games will make APIs like that widely implemented. Alex On 2012-12-14, at 7:52 AM, Veggie Monster wrote: >> connections, so browser implementations don't let you do it. >> So the user has to be able to accept connections on his end. > > Apparently Chrome Ca

Re: [tor-dev] Flashproxy alpha bundles

2012-12-13 Thread Alexandre
The "scary console" mentioned in the test report is probably because of the console=true option in the pyinstaller spec file. I'll have a look and confirm. Alex On 2012-12-13, at 7:01 PM, David Fifield wrote: > Thank you for testing! This report is very helpful. > > On Thu, Dec 13, 2012 at 07:

Re: [tor-dev] Flashproxy alpha bundles

2012-12-13 Thread Alexandre
er has to be able to accept connections on his end. You can get the full details on flash proxies here: https://crypto.stanford.edu/flashproxy/ Alex On 2012-12-13, at 12:10 PM, adrelanos wrote: > Alexandre: >> - Is configuring port forwarding insurmountable for you? > > It was alw

[tor-dev] Flashproxy alpha bundles

2012-12-13 Thread Alexandre
Hello everybody, We now have some flashproxy Tor Browser Bundles ready. These are alpha bundles, made by adding our files to the existing obfsproxy bundle. We would appreciate some testing and feedback. You can get the bundles here: Windows: https://people.torproject.org/~dcf/flashproxy/tor-flash