On Mon, Jan 30, 2023 at 09:15:51PM -0300, Crystal Kolipe wrote:
> But just because the original goal is well within sight, I didn't see that
> as a reason to stop.
Just to clarify, I mean a reason to stop writing further code for evaluation.
Not 'not a reason to stop', as in continue bloating the
On Mon, Jan 30, 2023 at 04:53:02PM -0700, Theo de Raadt wrote:
> Whoosh, you missed the point.
>
> I've used xterm for decades and never used any of that.
>
> If those operations turn into "no-op" or perform the minimum rendering
> change, it is still valid xterm escape processing.
>
> There is
Whoosh, you missed the point.
I've used xterm for decades and never used any of that.
If those operations turn into "no-op" or perform the minimum rendering
change, it is still valid xterm escape processing.
There is a difference betwen parsing an escape sequence, and performing
a discrete & spe
On Tue, Jan 31, 2023 at 12:03:53AM +0100, Christian Weisgerber wrote:
> Crystal Kolipe:
>
> > Here is the latest version of the double underline and strikeout parts of my
> > console patchset.
>
> I'm sorry, but I gotta ask: Who or what uses something like this??
It's useful on displays that lac
Crystal Kolipe:
> Here is the latest version of the double underline and strikeout parts of my
> console patchset.
I'm sorry, but I gotta ask: Who or what uses something like this??
Offhand, I don't even know if xterm can do it. If you want this
kind of typographic detail, shouldn't you be usin
Here is the latest version of the double underline and strikeout parts of my
console patchset.
Previously, the double underline was always painted two pixels above the
normal underline. This worked well for most font sizes, but to improve the
visual effect with the smallest and largest fonts the