Shalin,
First of all each entity data is unrelated so it makes sense to use solr
core concept as per your suggestion.
But Since you are suggesting putting each entity index on same box will
consume CPU so does it make sense to add boxes based on number of
entities considering i will have to add re
On Mon, Jul 6, 2009 at 3:05 PM, Sumit Aggarwal wrote:
> Hi Shalin,
> Yes i want to achieve a logical separation of indexes for performance
> reason
> also else index size will keep on growing as i have 8 different entities. I
> am already partitioning all these entities to different servers also o
Shalin,
at a time i will be doing search only on one entity... Also data will be
indexed only to corresponding entity.
Thanks,
Sumit
On Mon, Jul 6, 2009 at 3:05 PM, Sumit Aggarwal wrote:
> Hi Shalin,
> Yes i want to achieve a logical separation of indexes for performance
> reason also else index
Hi Shalin,
Yes i want to achieve a logical separation of indexes for performance reason
also else index size will keep on growing as i have 8 different entities. I
am already partitioning all these entities to different servers also on
which i will be doing search based on distributed search by sol
On Mon, Jul 6, 2009 at 1:40 PM, Sumit Aggarwal wrote:
> I was trying to implement entity based partitioning using multiple core
> feature.
> So my solr.xml is like :
>
>
>
>
>
>
>
>
>
>
>
> Now using http://localhost:8983/solr/User/ or
> http://localhost:8983/solr/Group/ i am able to rea
I forgot to mention i already have a partitioning to 3 different servers for
each entity based on some unique int value.
On Mon, Jul 6, 2009 at 1:40 PM, Sumit Aggarwal wrote:
> I was trying to implement entity based partitioning using multiple core
> feature.
> So my solr.xml is like :
>
>
>
: I want to partition my index based on category information. Also, while
: indexing I want to store particular category data to corresponding index
: partition. In the same way I need to search for category information on
: corresponding partition.. I found some information on wiki link
: h