[slurm-users] Re: diagnosing why interactive/non-interactive job waits are so long with State=MIXED

2024-06-05 Thread Robert Kudyba via slurm-users
> > > Your bf_window may be too small. From 'man slurm.conf': > > bf_window=# > > The number of minutes into the future to look when considering > jobs to schedule. Higher values result in more overhead and > less responsiveness. A value at least as long as the highe

[slurm-users] Re: Problems with gres.conf

2024-06-05 Thread Gestió Servidors via slurm-users
Hi, my GPU testing system (named “gpu-node”) is a simple computer with one socket and a processor " Intel(R) Core(TM) i7 CPU 950 @ 3.07GHz". Executing "lscpu", I can see there are 4 cores per socket, 2 threads per core and 8 CPUs: Architecture: x86_64 CPU op-mode(s):32-bit,

[slurm-users] error: unpack_header: protocol_version 9472 not supported

2024-06-05 Thread Arnuld via slurm-users
I have built Slurm 23.11.7 on two machines. Both are running Ubuntu 22.04. While Slurm runs fine on one machine, on the 2nd machine it does not. First machine is both a controller and a node while the 2nd machine is just a node. On both machines, I built the Slurm debian package as per the Slurm do

[slurm-users] Re: diagnosing why interactive/non-interactive job waits are so long with State=MIXED

2024-06-05 Thread Loris Bennett via slurm-users
Ryan Novosielski via slurm-users writes: > We do have bf_continue set. And also bf_max_job_user=50, because we > discovered that one user can submit so many jobs that it will hit the limit > of the number > it’s going to consider and not run some jobs that it could otherwise run. > > On Jun 4