Fulvio wrote:
Hi!
>> I go to the beginning of the game, right, plays 1.e4.
>> Shouldn't now the arrows appear? I hit right, ah! There they
>> are, but e5 is not done. Right again. Now e5 is moved. This
>> is the intended behaviour? That is I've to hit right twice?
> Yes.
> The idea is to not reve
f...@libero.it wrote:
Hi!
>> ? I don't understand. What I suggesed was to check if the
>> last ply before the variations is the same ply as within.
>> "if so, do not display the first ply of the var but the
>> second one". However, I do not know if this is at all
>> easy to do. It would be someth
>
> ? I don't understand. What I suggesed was to check if the
> last ply before the variations is the same ply as within.
> "if so, do not display the first ply of the var but the
> second one". However, I do not know if this is at all easy
> to do. It would be something like showing two plys of
>
Fulvio wrote:
Hi!
[...]
> Yes.
> The idea is to not reveal the next move when you reach a position
> (sometimes you like to guess it by yourself).
Ah. Ic. That's the idea of it.
> But when you try to move forward the arrows displays to
> warn you that there are multiple variations.
Sure. My s
Alexander Wagner wrote:
> Hi!
>
> First of all I think this is a useful new function, indeed.
> Just tried it but I admit I'm a bit confused to how it
> works.
>
> Say I have the following:
>
> 1. e4 e5
>(1... e6 )
>(1... d6 )
>(1... c5 )
>
> I go to the beginning of the game, right, p
Hi!
First of all I think this is a useful new function, indeed.
Just tried it but I admit I'm a bit confused to how it
works.
Say I have the following:
1. e4 e5
(1... e6 )
(1... d6 )
(1... c5 )
I go to the beginning of the game, right, plays 1.e4.
Shouldn't now the arrows appear? I