Re: [Scid-users] Scid usability issues

2009-03-16 Thread Gerd Lorscheid
@lists.sourceforge.net Betreff: Re: [Scid-users] Scid usability issues 2009/3/16 Alexander Wagner Pascal Georges wrote: Hi! Anyway, the behaviour of Scid was changed here only recently. Actually, the intention was to be more logical. The original behaviour was as you describe as your wish. But

Re: [Scid-users] Scid usability issues

2009-03-16 Thread Benoit St-Pierre
> Game list is a function local to a base. It does not work between two bases. > For that games have to be copied from one base to another. Note that merging > games between two bases is not hard technically, but a simple UI to do that > is missing. To copy games to the target base may be less e

Re: [Scid-users] Scid usability issues

2009-03-16 Thread Pascal Georges
2009/3/16 Alexander Wagner > Pascal Georges wrote: > > Hi! > > > Anyway, the behaviour of Scid was changed here only >>recently. Actually, the intention was to be more logical. >>The original behaviour was as you describe as your wish. But >>indeed your're right, it broke merging

Re: [Scid-users] Scid usability issues

2009-03-16 Thread Alexander Wagner
Joost 't Hart wrote: Hi! >> Ah?! I admit, that I see your point, but you lost me >> logic-wise here. If I change the base the board should >> probably show the games of this base. That's why I >> switched the base for, not? >> > > I feel I understand it. In other products, the board is a > m

Re: [Scid-users] Scid usability issues

2009-03-16 Thread Alexander Wagner
Pascal Georges wrote: Hi! > Anyway, the behaviour of Scid was changed here only > recently. Actually, the intention was to be more logical. > The original behaviour was as you describe as your wish. But > indeed your're right, it broke merging games from the list > of games in

Re: [Scid-users] Scid usability issues

2009-03-16 Thread Joost 't Hart
Alexander Wagner wrote: > Gerd Lorscheid wrote: > > Hi! > > >> I am used to have a small database containing games with >> my own analysis. To update one of these games I open it, >> search for interesting positions, look for (new) games in >> my large reference database with this position, repl

Re: [Scid-users] Scid usability issues

2009-03-16 Thread Pascal Georges
> Anyway, the behaviour of Scid was changed here only > recently. Actually, the intention was to be more logical. > The original behaviour was as you describe as your wish. But > indeed your're right, it broke merging games from the list > of games indeed, this menu point does not make sense > anym

Re: [Scid-users] Scid usability issues

2009-03-16 Thread Alexander Wagner
Gerd Lorscheid wrote: Hi! > I am used to have a small database containing games with > my own analysis. To update one of these games I open it, > search for interesting positions, look for (new) games in > my large reference database with this position, replay > them and then update my game and r

Re: [Scid-users] Scid usability issues

2009-03-16 Thread Benoit St-Pierre
I concur on both counts. Keeping the working state as last time it was opened is a common functionality in editors. -- Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are powering Web 2.0 with engaging

[Scid-users] Scid usability issues

2009-03-16 Thread Gerd Lorscheid
I have the following usability issues with scid: I am used to have a small database containing games with my own analysis. To update one of these games I open it, search for interesting positions, look for (new) games in my large reference database with this position, replay them and then update m