Michal Rudolf a écrit :
> Sometimes I want to just get rid of comments. For example, when
> printing games
> in compact form, you may want to get rid of (possibly long) comments and
> variations while keeping NAGs which take much less space.
>
> For example, pgn-extract tool has three separate co
pgeorges, poniedziałek, 23 kwietnia 2007:
>I understand the idea but there are two kinds of comments :
>- 'Engine X reports blunder...', which I understand you want to get rid of
>- 'with the idea of a minority attack', which should be kept as it is
>manually added and is valuable
Sometimes I want
Hi,
pgeorges schrieb:
> Michal Rudolf a écrit :
>> Looks nice... and suggests to me two new feature requests:
>>
>> 1. Separate 'Remove comments' and 'Remove NAGs'. Sometimes you want to drop
>> text comments, while retaining NAGs. For example, when annotating games, I
>> may want to drop all 'E
Michal Rudolf a écrit :
> Looks nice... and suggests to me two new feature requests:
>
> 1. Separate 'Remove comments' and 'Remove NAGs'. Sometimes you want to drop
> text comments, while retaining NAGs. For example, when annotating games, I
> may want to drop all 'Engine X reports blunder...', b
pgeorges, niedziela, 22 kwietnia 2007:
>- values for informant notation is now entirely configurable and will be
>reflected in analysis, tactical and serious games
>- game annotation now uses informant symbols (+=, -/+, etc)
Looks nice... and suggests to me two new feature requests:
1. Separate
Hi,
I uploaded a release candidate of Scid 3.6.13 at
http://prolinux.free.fr/scid/download/
with the following changes :
- fixed a bug in "en passant" moves
(7r/pp3k2/2pb4/3pn1P1/P5p1/1P6/2P1NPP1/3R1RK1 w KQkq - 0 1 after f4, gxf
was considered as illegal)
- improved non-UCI engines handling