I suppose you checked "annotate all moves" option. The explanation is that
next move is the same as the move the engine computed the previous time, so
the line being the same, there is no real need to repeat it.
But this is not intuitive, and score may change slightly, so I fixed it
:even if moves
Here are 2 analyses done with identical conditions, of course the evaluation
would not be identical but here you will see the output is again missing
whole moves. Although the move is included the evaluation for it is not and
the missing moves are different. I have tried this with other time contro
I should add this engine was the Toga included with the release. Other
engines used have included Spike and Rybka2.2n2.
Best Regards Dave A.
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Can you post the whole game ? And at what move number you get errors ?
Pascal
2008/10/15 David Acevedo <[EMAIL PROTECTED]>
> Hello,
>
> Thank you Pascal very much for the useful program.
>
> But since scid-3.6.25 the annotated game pgn has annotations missing for
> whole moves, sometimes for man
Are you sure this is valid PGN?
On Tue, Oct 14, 2008 at 8:48 PM, David Acevedo <[EMAIL PROTECTED]> wrote:
> Hello,
>
> Thank you Pascal very much for the useful program.
>
> But since scid-3.6.25 the annotated game pgn has annotations missing for
> whole moves, sometimes for many moves.
>
> For ex
Hello,
Thank you Pascal very much for the useful program.
But since scid-3.6.25 the annotated game pgn has annotations missing for
whole moves, sometimes for many moves.
For example:
14.Nd5 Bxd5 15.exd5 =
{ +0.17}
( 15.Qxd5 Nb6 16.Qd2 Nc4 17.Bxc4 bxc4 18.Na5 c3 19.Qxc3 Qxc3 20.bxc3
Rfc8