Re: [Scid-users] Re : game annotation functionality

2009-03-24 Thread Alexander Wagner
Chris Lott wrote: Hi! [...] >> If anybody can find a better solution, tested on all platforms ... > > this conversation is mostly beyond me, but I wanted to > note that (in Windows XP) when I went into undocked mode, > I still don't get any auto focus on the window following > the mouse, This i

Re: [Scid-users] Re : game annotation functionality

2009-03-23 Thread Chris Lott
On Sun, Mar 22, 2009 at 11:50 PM, Pascal Georges wrote: > > In docked mode every frame is a separate toplevel window. Current > implementation is the only solution I found to get the focus. For > example the mouse wheel acts differently when the mouse is over the > PGN window or over the board. As

[Scid-users] Re : game annotation functionality

2009-03-23 Thread Pascal Georges
> The problem is actually those seperate focus settings seem to interact, > i.e. not be seperate at all! I've experienced with the global "focus > follows mouse" mode used by my window manager, so I know about it, but > currently it's turned off. However, when Scid is running in docking > mode, Sci