2009/2/2 Israel Chauca Fuentes
>
> On Feb 2, 2009, at 2:28 PM, Alexander Wagner wrote:
>
>
>>
>> Israel Chauca Fuentes wrote:
>>
>> Hi!
>>
>> The height of the Game window is hard coded to 99 (grid
>> units?), isn't this a bit too big?
>>
>> What size is the optimal ? If too low, i
Is there a problem with dock mode, under OSX ?
> The only thing that happens here since the invention of docked mode is that
> all windows
> open up at some strange size initially and are then visibly
> scaled down to their size and filled in, and overall window
> build up is considerably slower
Israel Chauca Fuentes wrote:
Hi!
>> Anyway, this one is hooked up to geometry manager already and once you
>> scaled it down it should stay at that size. Not? Ie. in worst case it
>> is "maximize" and then scaling manually.
>
> You are absolutely right about the use of the "maximize" button,
On Feb 2, 2009, at 2:28 PM, Alexander Wagner wrote:
>
>
> Israel Chauca Fuentes wrote:
>
> Hi!
>
> The height of the Game window is hard coded to 99 (grid
> units?), isn't this a bit too big?
>
What size is the optimal ? If too low, it will not use all
free space.
>>>
>>> I
Israel Chauca Fuentes wrote:
Hi!
The height of the Game window is hard coded to 99 (grid
units?), isn't this a bit too big?
>>> What size is the optimal ? If too low, it will not use all
>>> free space.
>>
>> I think the solution would again be to hook up with geometry
>> manage
On Feb 2, 2009, at 1:10 PM, Alexander Wagner wrote:
> pgeorges wrote:
>
> Hi!
>
>>> The height of the Game window is hard coded to 99 (grid
>>> units?), isn't this a bit too big?
>>>
>> What size is the optimal ? If too low, it will not use all
>> free space.
>
> I think the solution would again
pgeorges wrote:
Hi!
>> The height of the Game window is hard coded to 99 (grid
>> units?), isn't this a bit too big?
>>
> What size is the optimal ? If too low, it will not use all
> free space.
I think the solution would again be to hook up with geometry
manager and restore the size the use
Israel Chauca Fuentes a écrit :
> On Jan 28, 2009, at 1:55 PM, Benoit St-Pierre wrote:
>
>
>> Hello,
>>
>> I just installed the latest beta. It seems that the Game List Window
>> still has a problem. There is no way to access the bottom part of the
>> window. It escapes the screen space. So
Ok, it's strange, but it works !
On Mon, Feb 2, 2009 at 10:34 AM, Benoit St-Pierre wrote:
> Ok, I'll do that !
>
> On Mon, Feb 2, 2009 at 10:26 AM, Israel Chauca Fuentes
> wrote:
>> On Feb 2, 2009, at 9:20 AM, Benoit St-Pierre wrote:
>>
>>> On an almost two-years old 17 inches iMac, it is. Why
On Feb 2, 2009, at 9:20 AM, Benoit St-Pierre wrote:
> On an almost two-years old 17 inches iMac, it is. Why is it not
> resizeable, by the way ?
It is resizable, but the bottom of the window is off the screen
because the window is too big, you could use a utility like Window
Wrangler to get
On an almost two-years old 17 inches iMac, it is. Why is it not
resizeable, by the way ?
On Mon, Feb 2, 2009 at 10:16 AM, Israel Chauca Fuentes
wrote:
>
> On Jan 28, 2009, at 1:55 PM, Benoit St-Pierre wrote:
>
>> Hello,
>>
>> I just installed the latest beta. It seems that the Game List Window
On Jan 28, 2009, at 1:55 PM, Benoit St-Pierre wrote:
> Hello,
>
> I just installed the latest beta. It seems that the Game List Window
> still has a problem. There is no way to access the bottom part of the
> window. It escapes the screen space. So no search, no scroll, no
> resize are possib
Pascal Georges wrote:
Hi!
> I uploaded at SourceForge a Beta4 of Scid 3.7.
>
> This will be Scid 3.7 unless somebody finds some blocking bug in the
> next days.
An issue with comment handling was reported recently. I'd like to
resolve that for 3.7, especially as it is related to ICCF server h
Pascal Georges wrote:
Hi!
> I uploaded at SourceForge a Beta4 of Scid 3.7.
>
> This will be Scid 3.7 unless somebody finds some blocking bug in the
> next days.
Upon a first incoming request I've added another dialogue. Just two
lines, if the translators would take care of it. (En/De is done)
Mac binaries at the usual place:
http://cachivaches.chauca.net/scid
Israel
On Jan 27, 2009, at 3:02 PM, Pascal Georges wrote:
> Hi,
>
> I uploaded at SourceForge a Beta4 of Scid 3.7.
>
> This will be Scid 3.7 unless somebody finds some blocking bug in the
> next
> days.
>
> Pascal
> -
Pascal Georges wrote:
Hi!
> I uploaded at SourceForge a Beta4 of Scid 3.7.
>
> This will be Scid 3.7 unless somebody finds some blocking bug in the
> next days.
Please consider pressing not to hard, I did made some change to CC code
that some reporters want to review, but this CC is a bit slo
Hi,
I uploaded at SourceForge a Beta4 of Scid 3.7.
This will be Scid 3.7 unless somebody finds some blocking bug in the next
days.
Pascal
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