On Mon, Nov 17, 2008 at 08:42:56PM +0100, Alexander Wagner wrote:
>>
>> Probably off-topic, but do you know whether this driver
>> can or has been used to provide live games on the web with
>> DGT boards?
>
>> Are there open source solutions known to do live
>> broadcasting?
>
> Do you just want to
Henk van Lingen wrote:
Hi!
>> Actually, the chagnes to Scid were not that dramatical,
>> mainly some cleanup, but there were some changes
>> necessary in dgtdrv. So in case you want to use a DGT
>> board please make sure that you have at least V1.21 of
>> dgtdrv. It's in dgtdrv's CVS right now.
>
On Sun, Nov 16, 2008 at 02:54:11PM +0100, Alexander Wagner wrote:
>
> Actually, the chagnes to Scid were not that dramatical,
> mainly some cleanup, but there were some changes necessary
> in dgtdrv. So in case you want to use a DGT board please
> make sure that you have at least V1.21 of dgtdrv.
Hi!
I've made some additions/fixes in input engine code
especially necessary to get an external clock to work
properly.
Actually, the chagnes to Scid were not that dramatical,
mainly some cleanup, but there were some changes necessary
in dgtdrv. So in case you want to use a DGT board please
make
Alexander Wagner a écrit :
> >> I think there should be procedures to handle that, and not
> >> me sending commands to some pipe. Imagine what would be
> >> required to touch if you decide that the serious game engine
> >> is not running on stream 3 anymore.
> >
> > This would simply break things.
[EMAIL PROTECTED] schrieb:
Hi!
> Engine communication is not unified because the engines
> have different capabilities (for example the option and
> MultiPV that only exist in UCI protocol, the fact that UCI
> does not understand or convert SAN moves, etc.).
Sure. That is why xboard != uci.
Selon Alexander Wagner <[EMAIL PROTECTED]>:
> On Thu, Dec 06, 2007 at 12:54:00PM +0100, pgeorges wrote:
>
> Hello!
>
> > > Now, the point is how do I see inside scid that the
> > > engine made a move? Is there currently a way to see
> > > this?
> > >
> > You have example code in sergame.tcl f
On Thu, Dec 06, 2007 at 12:54:00PM +0100, pgeorges wrote:
Hello!
> > Now, the point is how do I see inside scid that the
> > engine made a move? Is there currently a way to see
> > this?
> >
> You have example code in sergame.tcl for example, uci.tcl
> is also a good place. The answer is s
Alexander Wagner a écrit :
> Now, the point is how do I see inside scid that the engine
> made a move? Is there currently a way to see this?
>
You have example code in sergame.tcl for example, uci.tcl is also a good
place.
The answer is simple : when the engine moves (UCI) it will send a
"bestmov
pgeorges schrieb:
Good Morning!
>> Concerning the --enabledgt: I wonder why this should
>> happen if you package it all together anyway. dgtnix as
>> well as dgtdrv will build without any outside
>> requirements like the board. So if you want to pack them
>> with scid I think one should just
Alexander Wagner a écrit :
> pgeorges schrieb:
>
> Good Morning!
>
> As this is probably of some interest to the community here,
> also to the list as well as to the dgtnix-list, probably
> they've also some interest in it.
>
> > I started to look at DGT support. Regarding dgtdrv and
> > dgtnix, I
pgeorges schrieb:
Good Morning!
As this is probably of some interest to the community here,
also to the list as well as to the dgtnix-list, probably
they've also some interest in it.
> I started to look at DGT support. Regarding dgtdrv and
> dgtnix, I think the sources should be integrated in
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