Re: [Scid-users] Delete Twins Bug (with file actually attached)

2008-05-04 Thread Pascal Georges
Ok, this bug is fixed now (at least 4 years old ... ). The explanation is simple : the parameter "Always keep games with variations" was hidden because of a simple UI bug, hence always ON : so even if those games are strictly identical, the fact that they contain vars prevent them from deletion.

[Scid-users] Delete Twins Bug (more info)

2008-05-03 Thread Tod Damask
It apparently has something to do with the comments and/or variations. - Be a better friend, newshound, and know-it-all with Yahoo! Mobile. Try it now.- This SF.net email is sponsored by

[Scid-users] Delete Twins Bug (with file actually attached)

2008-05-03 Thread Tod Damask
I have a base I was maintaining with the latest sourceforge version (3.6.1 I think) and I discovered that some duplicated games were not being detected with the delete twins function. I tried exporting the games to pgn and then importing to a new base but this did not fix the problem. If I imp

Re: [Scid-users] Delete Twins Bug

2008-05-03 Thread pgeorges
Tod Damask a écrit : > I have a base I was maintaining with the latest sourceforge version > (3.6.1 I think) and I discovered that some duplicated games were not > being detected with the delete twins function. I tried exporting the > games to pgn and then importing to a new base but this did no

[Scid-users] Delete Twins Bug

2008-05-03 Thread Tod Damask
I have a base I was maintaining with the latest sourceforge version (3.6.1 I think) and I discovered that some duplicated games were not being detected with the delete twins function. I tried exporting the games to pgn and then importing to a new base but this did not fix the problem. If I impor