On 11/24/2015 09:47 PM, pwatt...@gmail.com wrote:
> There
> are already a lot of graphics there in formats compatible with other
> programs, so if anyone wants to go ahead and use them by converting,
> feel free, but I will be converting to a format compatible with Scid in
> the coming days.
>
>
rom other formats and they allow it.
> It is not so clear what the PGN-Standard says about comments. But its de
> facto standard allows comments before and after moves. So when it is used in
> games information is lost during import to SCID.
>
> Gerd
>
> -----Ursprünglic
On 11/26/2015 08:20 PM, pwatt...@gmail.com wrote:
> Sure. It allows for more natural language annotation. Something like:
>
> "The more direct 13.dxc5 dxc5 14.Qd3?! leaves the queen-side pawns much
> more vulnerable."
>
Okay, I got your point. From a developers point of perspective I am not
On 11/21/2015 05:18 AM, Jon Stephan wrote:
> Guys,
>
> Forgive me if this has been answered before, but my Google skills were
> not strong enough to find it:
>
> How do I calculate my performance rating for all the games I've played?
>
> I know of 2 ways to almost do this:
> 1) The player repor
On 11/24/2015 09:47 PM, pwatt...@gmail.com wrote:
>
> First, I would like to put forth a request for what I think is a simple,
> but valuable, addition. When annotating games, there is only the option
> to add a comment after a move, but not option to add a comment before a
> move.
> Most exc
On 22.11.2015 13:42, f...@libero.it wrote:
>> [PATCH] Add rock-solid tooltip implementation
>
>
> Hi,
> I'm glad to see that you are sending more and more patches.
> If possible I would like to invite you (and anyone who wishes to contribute
> significantly to Scid) to use a "Pull-Requests" wor
The current tooltip implementation has some quirks:
* tiny font: when normal font is readable, tiny font is
less readable :/
* when entering an element with a tooltip the tooltip pops
up even when the mouse has left the element in the
meantime
* tooltip stays open 15 seconds - assuming
On smaller displays the vertical ELO axis is too distorted
causing the highest number (3000) to be parltly hidden.
The fix draws one more horizontal guideline (up to ELO 3200)
in order to get more space between the top of the frame and
the label "3000".
---
tcl/tools/fics.tcl | 4 ++--
1 file cha
64f9d2b3d04b3d27b2f08aca Mon Sep 17 00:00:00 2001
From: Jens Hoffmann
Date: Wed, 18 Nov 2015 19:58:39 +0100
Subject: [PATCH 1/2] Fics offers: draw guide lines and labels
* draw horizontal lines in steps of 100 (ELO)
* draw vertical lines in steps of 2m, 5m, 10m, 15m, 30
17 00:00:00 2001
From: Jens Hoffmann
Date: Wed, 18 Nov 2015 19:58:39 +0100
Subject: [PATCH 1/2] Fics offers: draw guide lines and labels
* draw horizontal lines in steps of 100 (ELO)
* draw vertical lines in steps of 2m, 5m, 10m, 15m, 30m, 60m
---
tcl/tools/fics.tcl | 40
t the same what eboard does.
Jens
From 8f912e596aab887c39fac1efcf00afb5b0387d5c Mon Sep 17 00:00:00 2001
From: Jens Hoffmann
Date: Tue, 17 Nov 2015 18:38:21 +0100
Subject: [PATCH] Fics offer text: improve readability
* move offer label a little to the right, so that the mouse pointer
doe
Hi Fulvio,
I tried you patch. The patch works as expected.
Jens
On 16.11.2015 10:44, Fulvio wrote:
> Jens Hoffmann wrote:
>> Hi,
>>
>>
>>
>> when a fics game is created, i.e. after a 'seek 5 0 rated', the
>> name bars below and above t
Hi,
when a fics game is created, i.e. after a 'seek 5 0 rated', the name
bars below and above the board do not update.
fics.tcl calls updateBoard (from main.tcl) when creating a fics game,
but that call does not update the name bars.
Adding a call ::notify::GameChanged in either updateBoard
Hi,
the toolbar buttons have no tooltips. That makes it hard to grasp what
function is behind a button when using those buttons the first time. I
found out that the tooltips were implemented once but have have been
deactivated at some point (for what reason?).
See: tcl/main.tcl l.1251
Anoth
Hi,
the help about Options says that Save Options stores options in
./scid/scidrc (in linux), but my .scid direcotry looks like this:
jens@charlotte:~$ tree .scid
.scid
├── config
│ ├── bookmarks.dat
│ ├── engines.dat
│ ├── history.dat
│ ├── options.dat
│ ├── recent.dat
│ ├── resol
Hi,
When resizing the board frame with my mouse, the board starts to
resize too late, when the frame is already overlapping the navigation
bar below the board.
I found a quick and dirty hack by limiting the available board height
by some guessed value: Here's the diff that fixes my issue:
d
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