Hi,
On May 21, 2013, at 5:16 PM, "f...@libero.it" wrote:
> Hi,
> if you are using the 4.5.1 code, try if the current git code works:
> http://sourceforge.
> net/p/scid/code/ci/d2be6703094342bc47d7df1e60d374aaa7bb29f6/tarball
There is no problem there. I'll use it for the port.
Cheers!
Israel
Hi Fulvio,
Some people take toolchain upgrades less lightly. For example, Gentoo has
currently unmasked only gcc 4.6.
According to http://gcc.gnu.org/projects/cxx0x.html, support for -std=c++0x
is less likely to be backported and gcc 4.8 is rather new.
Since the problem I saw with game window co
Hi,
if you are using the 4.5.1 code, try if the current git code works:
http://sourceforge.
net/p/scid/code/ci/d2be6703094342bc47d7df1e60d374aaa7bb29f6/tarball
Bye,
Fulvio
>Messaggio originale
>Da: israelvar...@fastmail.fm
>Data: 21/05/2013 22.30
>A: "Scid List"
>Ogg: [Scid-users] phalan
Hi there,
I'm working on adding Scid to the Macports project, but phalanx crashes when
Scid.app opens. It only crashes when make install is run with sudo, which is
the way the macports process requires. toga and scidlet work as expected. If I
run from the terminal with ./tkscid scid there is n
> to compile I didn't need to have Apple Xcode, but only Command Line Tools.
Thanks for this!
I've modified the Wiki page accordingly:
> 1) Go to [Apple Xcode](https://developer.apple.com/xcode/) and install the
> command line tools.
https://sourceforge.net/p/scid/wiki/CompileScid
This line m
Hi,
I made my scid.app just a few minutes ago. All is Ok, thanks again for your
help.
I'll come back to tell you if I find some dysfunction.
One thing : to compile I didn't need to have Apple Xcode, but only Command Line
Tools.
Have a nice day.
Le 20 mai 2013 à 18:38, Israel Chauca Fuentes a