First of all, sorry if this is off-topic; I know Scid is mainly a
database application and the ability to play games against others (e.g.
via FICS and correspondence) is a relatively recent addition. That
said...
Is it possible to play a game between two copies of Scid connecting
directly to
>Messaggio originale
>Da: a.wag...@physik.uni-wuerzburg.de
>Data: 12/01/2011 21.20
>A: "Scid Users List"
>Ogg: [Scid-users] Bug: Keyboard move entry broken
>
>Hi!
>
>Current cvs: keyboard move entry seems broken in case a piece is to be
>moved.
>
>Reproduce it:
>- Open
Hi,
at the bottom of the tree window there is a button to enable/disable the
update. When you disable it scid still keeps the filter for the game list
with the content of this moment. You can move on the board and the games in
the game list are still the same. In your case there was only o
On 01/12/2011 11:13 PM, Gerd Lorscheid wrote:
Hi,
> Hello,
>
> you cannot move forward and backward,
Sure, because there are no moves in the game. Indeed.
> but you can enter moves.
Yep.
> So the
> program behaves correct.
Well, my initial impression was different, because I could not
Hello,
you cannot move forward and backward, but you can enter moves. So the
program behaves correct.
Currently the tree filter is still active, if the tree window is disabled.
It is just not updated. It may be a better idea it close the filter and
recreate it when the window is enabled ag
Great to hear that more pros/semi pros are using Scid. I am an FM myself and
have a hard time convincing GMs/IMs to use Scid. This is mainly because they
are
used to a certain GUI and want to focus on openings instead of the GUI. There
are a few titled players on this forum.
With Scid, there a
Hi,
[CVS]
Following might be a corner case, but I came across it, and it is naughty.
Open a game in some base, and open the game list and the tree for that base.
Go to some base-unique position in the game, strip all moves from the
beginning
and save as a new game.
Load the new game (filter i
Following reproduces on windows.
1) Work into undocked mode (what I never do)
2) Click in game window
3) Click in main window
3a) N does not work
4) Click in main window once more
4a) N does work
Cheers,
Joost.
On 01/12/2011 10:03 PM, Joost 't Hart wrote:
> Hi,
>
> Hm, strange indeed.
>
> You ca
Hi,
Hm, strange indeed.
You can easily follow what is happening by watching the status line (no
need to actually enter a complete move and thus change application state
and complicate analysis).
It happens in both Windows and Linux and I do not think it has anything
to do with the filter.
It
2011/1/11 Alexander Wagner
> On 01/10/2011 11:11 PM, none none wrote:
>
> Hi!
>
>
>How can I translate Scid to my native language?
>>
>
> This involves some technicalities I'd have to do in the backend. I could
> send you an input file for translation, however. What would your native
> langua
Hi!
Current cvs: keyboard move entry seems broken in case a piece is to be
moved.
Reproduce it:
- Open a new game
- Focus main window
- Key in "Nf3"
Notice that the N gets ignored, Scid moves "f3" with a pawn.
- Open a new game
- Focus main window
- Key in "NfNf3"
Now the N is recognised, and
On Wed, Jan 12, 2011 at 10:16 AM, Alexander Wagner
wrote:
>
> They have a bit a strange starting thread at
>
> http://www.chess.com/forum/view/community/xfcc-support
Ha! I started that thread some time back and just bumped it again a
few years ago... it's very frustrating that no one from chess.c
On 01/11/2011 09:46 PM, Gerardo Fernandez wrote:
Hi!
>>> How can I translate Scid to my native language?
>>
>> This involves some technicalities I'd have to do in the backend. I could
>> send you an input file for translation, however. What would your native
>> language be?
>
> creating a loc
On 01/12/2011 06:43 AM, Ian Zimmerman wrote:
Hello Ian!
>> Anyway, if possible the reporter should contact me.
>> Directly or via the list. If I got it correctly, we can
>> come up with some solution via Scids CC function.
>
> Sounds like what I asked for is being worked on already,
> and I'm
I'm not a lawyer, but intellectual property is my specialty and the
only thing that's pretty clear is that the moves for an individual
game aren't protected by copyright. Collections of games, however, may
be, depending on the collection, as are collections of other public
information. This doesn't
On 12.01.2011 06:43, Ian Zimmerman wrote:
> The site in question is chess.com , and very likely they _don't_ offer
> xfcc yet, but if I learn that it is available in my version of scid I'm
> OK with the (nag)* bugfix. :-)
>
Hi Ian,
you can find it in scid, english version, at
Menu >> Play >> Co
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