Re: [Scid-users] Annotate game : when finished, leaves engine running in infinite analysis mode

2010-07-07 Thread Steven
The code to stop engine after annotaion finishes looks something like this (attached) ... but for some reason it has a bug. When windows are undocked, the analysis stops, but window is not destroyed. Sorry for not testing it properly, but maybe it helps Steven --- On Wed, 7/7/10, Roy Brunjes

Re: [Scid-users] Annotate game : when finished, leaves engine running in infinite analysis mode

2010-07-07 Thread Alexander Wagner
Roy Brunjes wrote: Hi! > It would be nice if at the end of annotating a game (or games -- if > multiple games are selected for analysis) that SCID send a command to > the engine to tell it to stop. This saves CPU wear (temperature will be > lower) and battery (if using a laptop that is not plu

Re: [Scid-users] correct ambiguous names

2010-07-07 Thread Alexander Wagner
Esteban Cervetto wrote: Hi! > I would like to do something with the ambigüous names in my base. Who wouldn't ;) > My idea is perform the next algoritm > > 1 - list all the games with ambiguous names (ex. "Karpov, > A."), mark by "Original" Currently we do not have a function for this. I think