>
> ? I don't understand. What I suggesed was to check if the
> last ply before the variations is the same ply as within.
> "if so, do not display the first ply of the var but the
> second one". However, I do not know if this is at all easy
> to do. It would be something like showing two plys of
>
Fulvio wrote:
Hi!
[...]
> Yes.
> The idea is to not reveal the next move when you reach a position
> (sometimes you like to guess it by yourself).
Ah. Ic. That's the idea of it.
> But when you try to move forward the arrows displays to
> warn you that there are multiple variations.
Sure. My s
Alexander Wagner wrote:
> Hi!
>
> First of all I think this is a useful new function, indeed.
> Just tried it but I admit I'm a bit confused to how it
> works.
>
> Say I have the following:
>
> 1. e4 e5
>(1... e6 )
>(1... d6 )
>(1... c5 )
>
> I go to the beginning of the game, right, p
Hi!
First of all I think this is a useful new function, indeed.
Just tried it but I admit I'm a bit confused to how it
works.
Say I have the following:
1. e4 e5
(1... e6 )
(1... d6 )
(1... c5 )
I go to the beginning of the game, right, plays 1.e4.
Shouldn't now the arrows appear? I
Joost 't Hart wrote:
Fulvio wrote:
Girolamo Castaldo wrote:
This time, it's still there.
In file main.tcl can you try to comment line 1271:
if {[winfo exists .commentWin]} { .commentWin.cf.text delete 0.0 end }
and see if it solves the original problem?
Ju
Fulvio wrote:
> Girolamo Castaldo wrote:
>
>> This time, it's still there.
>>
>>
>>
> In file main.tcl can you try to comment line 1271:
> if {[winfo exists .commentWin]} { .commentWin.cf.text delete 0.0 end }
>
> and see if it solves the original problem?
>
Just tried: the problem i
I've downloaded the binary version, so I'm afraid I can't try that.
Maybe someone else?
-[ Received Mail Content ]--
Subject : Re: [Scid-users] The comment vanishes
Date : Mon, 30 Nov 2009 11:38:47 +0100
From : Fulvio
To : Girolamo Castaldo
Cc : scid-users@lists.so
Girolamo Castaldo wrote:
> This time, it's still there.
>
>
In file main.tcl can you try to comment line 1271:
if {[winfo exists .commentWin]} { .commentWin.cf.text delete 0.0 end }
and see if it solves the original problem?
-
This time, it's still there.
-[ Received Mail Content ]--
Subject : Re: [Scid-users] The comment vanishes
Date : Mon, 30 Nov 2009 09:49:45 +0100
From : Fulvio
To : Girolamo Castaldo
Cc : scid-users@lists.sourceforge.net
Girolamo Castaldo wrote:
> Ok, let's go step
If you close after store it is ok.
- Original Message -
From: "Fulvio"
To: "Girolamo Castaldo"
Cc:
Sent: Monday, November 30, 2009 7:49 PM
Subject: Re: [Scid-users] The comment vanishes
> Girolamo Castaldo wrote:
>> Ok, let's go step by step.
>>
>> Case 1:
>> 1) Create a new game an
Girolamo Castaldo wrote:
> Ok, let's go step by step.
>
> Case 1:
> 1) Create a new game and make a move (eg. 1.e4);
> 2) Add a comment to it and store it;
> 3) Make Black's move (eg. 1...c5);
> 4) Go back to White's move (1.e4): the comment has disappeared.
>
Can you make a test?
1) Open the t
I also can reproduce this bug. As mentioned, it only happens, when
choosing "short header". No Engine loaded or any strange Annotation,
just plain variations...
Regards
Philipp
2009/11/28, Pascal Georges :
> 2009/11/28 Joost 't Hart
>
>> Pascal Georges wrote:
>> >
>> >
>> > 2009/11/27 Robert Ry
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