[Scid-users] SCID crashes, Segmentation Fault. Tactical Game from Current Position

2009-08-18 Thread Alan Grasgreen
Ubuntu 9.04 Play Tactical Game Start From Current Position eg: 8/8/8/8/6k1/1N6/5B2/2K5 w - - 0 1 Don't know if this matters: I play through several "I Resign" messages. (click ok and continue). SCID crashes. Terminal says "Segmentation Fault" Any suggestions? By the way, Is there a way to have

Re: [Scid-users] Orphaned Rybka processes

2009-08-18 Thread Dale Emery
Gahh, I goofed when I said this: Also, 32 bit Rybka under wine reports that it processes 436k nodes/sec. > 64bit Rybka under microwine reports 300k nodes per sec for the same > position. My wine won't run 64bit Rybka, so I don't know how that would > fare. I had throttled the 64Kbit Rybka down t

Re: [Scid-users] Orphaned Rybka processes

2009-08-18 Thread Dale Emery
An update about this: When I start Rybka under Scid (4.0 DEVEL), it creates one process per CPU, > and each process runs at full CPU capacity. When I close the analysis window > or quit Scid, only one Rybka process is killed (the one with the lowers PID, > I think). The other processes go to 0% CP

Re: [Scid-users] FEATURE REQUEST / Re: Sorting games in a Base

2009-08-18 Thread Benoit St-Pierre
> Pascal, may I make this another feature request for upcoming releases? > In the "Game list" tab, could you > - either allow me to move games up and down per drag and drop? > - or when I right-click a game, in the menu that pops up, offer me the > option to "Move this game up/down XY ranks". If w

Re: [Scid-users] FEATURE REQUEST / Re: Sorting games in a Base

2009-08-18 Thread Benoit St-Pierre
> In this case I admit that I prefer to dump it down in PGN, then use vi > to add the lines and reimport the games. This is much faster than > GUI-clicking in Scid, especially if you have similar lines. (And 26 > clipboards help a lot here...) I've also a simple perl script at hand > that allows to

Re: [Scid-users] Orphaned Rybka processes

2009-08-18 Thread Alexander Wagner
Dale Emery wrote: Hi! > Is there a preference or option I can set, in either Scid or > Rybka, to instruct Scid to kill ALL Rybka threads and not just > the first one? > I do not know such an option in Scid. However, I wonder if it's a > bug in Rybka as Scid sends a

Re: [Scid-users] playing in scid against crafty

2009-08-18 Thread Volker Pittlik
Alexander Wagner wrote: ... > What do you call your "testing group"? The other engines I test against. Stockfish, Fruit, Crafty and so on. ... > > BTW: Did you get ProDeo running on Linux? I admit that I > never really succeeded with the setup. (In case we could > discuss this in PM, if you p

Re: [Scid-users] Orphaned Rybka processes

2009-08-18 Thread Dale Emery
Hi Alexander, > > Is there a preference or option I can set, in either Scid or Rybka, to >> instruct Scid to kill ALL Rybka threads and not just the first one? >> > > I do not know such an option in Scid. However, I wonder if it's a bug in > Rybka as Scid sends a proper quit signal to the engine

Re: [Scid-users] FEATURE REQUEST / Re: Sorting games in a Base

2009-08-18 Thread psotar
I believe such scripts work great, but sorry, I have no intentions to become a programmer, nor do I have the time to learn scripting :) For me, GUI-clicking is the only thing I manage. I really need simple, fast and intuitive solutions, sorry. Alexander Wagner wrote: > In this case I admit tha

Re: [Scid-users] Orphaned Rybka processes

2009-08-18 Thread Alexander Wagner
Dale Emery wrote: Hi! > When I Force Quit Scid (which I have to do now and then), one Rybka > proces is killed, but the others keep running at 100% CPU speed. This > turns my Mac Pro into a mighty, mighty furnace. I live in Sacramento, > and have found that in August a furnace is not only unne

Re: [Scid-users] FEATURE REQUEST / Re: Sorting games in a Base

2009-08-18 Thread Alexander Wagner
pso...@web.de wrote: Hi! > Yes, Benoit, that is a cunning workaround for a small Scidbase with 20 > games. Tagging 80 or more games by hand in a special header each might > be harder, though. Yes, the problem comes up once you exceed 20 games. (Ie. this afternoon ;) In this case I admit that

Re: [Scid-users] playing in scid against crafty

2009-08-18 Thread Alexander Wagner
Volker Pittlik wrote: Hi! >> A similar option is available in some UCI engines. There the >> switch in question is called UCI_LimitStrength (this one has >> to be set to "true") and UCI_Elo where you can set the >> ELO-level the engine tries to simulate. >> > > I know. But have you ever tried it