Is there a way to search for something like:
all games which have no result yet and in which it is my move (given
that my name may be one of a few different names, since these are
games from a couple of different sites)?
c
--
Chris Lott
---
When the pgn window is docked and the pgn is too long for the current window
size, it is scrolled to the bottom. Could a scroll to top be put in so that
the header info is always visible when a game is loaded ?
--
Apps buil
On 23 mars 09, at 21:57, Pascal Georges wrote:
> I don't understand why but copying bitmaps/ directory in the same
> folder does not display the pieces.
I explained in my next message. There are (at least not on the Mac
version) 2 different bitmaps folders. The one needed here contains
imag
Hello,
I created a database in SCID 3.7.1 (Windows Vista 64bit). However, its
files are not visible in their directory when using Vista's explorer. I
can access it through the program. The *.si3 file is shown in its
directory when I choose to open base (ctrl-O).
Also: I created this database f
On Mar 23, 2009, at 1:56 PM, F. Charly wrote:
> A friend using Linux, says there are several bitmaps folders, one
> contains, images such as bbb, bbk, etc and another one with bb.gif,
> bk.gif, …
> On the Mac, I have only the second one and this the one to copy in the
> Scid_html_export
There ar
On Mar 23, 2009, at 3:04 PM, Alexander Wagner wrote:
> If you have xboard compatible engines they usually need some
> config file and most of them require this file sitting in
> the same dir as the engine. Additionally, many require their
> own books and stuff and even generate a bunch of files.
On Mar 23, 2009, at 2:42 PM, Pascal Georges wrote:
> 2009/3/23 Israel Chauca Fuentes
>
>>
>> On Mar 18, 2009, at 2:15 AM, koraipu-...@yahoo.fr wrote:
>>
>> 4) I can't save the Player information and the Opening report while I
>>> can with the Player report (I can't select text in those windows,
On Sun, Mar 22, 2009 at 11:50 PM, Pascal Georges
wrote:
>
> In docked mode every frame is a separate toplevel window. Current
> implementation is the only solution I found to get the focus. For
> example the mouse wheel acts differently when the mouse is over the
> PGN window or over the board. As
Israel Chauca Fuentes wrote:
Hi!
[...]
> Can we eliminate the engine's parent folders? instead of "engines/
> Phalanx-XXII/phalanx.scid" why dont we use "engines/phalanx-scid" and
> the same for toga. What's the reason behind that setup?
If you have xboard compatible engines they usually need
marojodk wrote:
Hi!
>> - Open comment editor and place your comment (Ctrl-E)
>> - Press store...
>>
> I think I already tried this, but either I'm doing it
> wrong, or it doesn't work. Say, two possible moves are
> 30.Ke5 and 30.Kf5. When I add a comment before 30.Ke5, it
> shows up fine. However
2009/3/23 F. Charly
> A friend using Linux, says there are several bitmaps folders, one contains,
> images such as bbb, bbk, etc and another one with bb.gif, bk.gif, …
> On the Mac, I have only the second one and this the one to copy in the
> Scid_html_export
That's right, I forgot this one.
2009/3/23 Israel Chauca Fuentes
>
> On Mar 18, 2009, at 2:15 AM, koraipu-...@yahoo.fr wrote:
>
> 4) I can't save the Player information and the Opening report while I
>> can with the Player report (I can't select text in those windows, I
>> thought about copy/pasting it)
>>
>
> The Opening Repor
I don't understand why but copying bitmaps/ directory in the same folder
does not display the pieces.
Could sum up the advantages of the new version ?
Pascal
2009/3/23 F. Charly
> I modified the games html export files.
> They now are in a no frame W3C error free XHTML 1.0 Strict version.
> I
A friend using Linux, says there are several bitmaps folders, one
contains, images such as bbb, bbk, etc and another one with bb.gif,
bk.gif, …
On the Mac, I have only the second one and this the one to copy in the
Scid_html_export
As I said earlier, I think that all the necessary files (bit
Michal Rudolf wrote:
Hi!
>>> Previously it was, so it is only the question of not
>>> blocking all NAGs in GUI.
>> Hm. Could try if that works.
> Not a long time ago it was possible to enter variation,
> take first move back and insert NAG. In fact, as only
> post-move NAGs were supported by Scid
Hi,
I made some modifications and commited to CVS. Seems to work on Windows
also.
Pascal
--
Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are
powering Web 2.0 with engaging, cross-platform capabiliti
On Mar 18, 2009, at 2:15 AM, koraipu-...@yahoo.fr wrote:
4) I can't save the Player information and the Opening report while I
can with the Player report (I can't select text in those windows, I
thought about copy/pasting it)
The Opening Report has a menu with options to save (print) it.
At
Hi there!
We need some discussion to finish this.
On Feb 22, 2009, at 11:34 AM, Pascal Georges wrote:
> There is no need to keep Crafty, it is no longer needed by any
> feature of
> Scid.
Crafty is out of the equation.
> phalanx-pg is not a correct name. Maybe phalanx-scid ?
> Current name i
> The problem is actually those seperate focus settings seem to interact,
> i.e. not be seperate at all! I've experienced with the global "focus
> follows mouse" mode used by my window manager, so I know about it, but
> currently it's turned off. However, when Scid is running in docking
> mode, Sci
2009/3/22, marojodk :
>> If in docked mode and "automatic board resize" is "on" (right click on
>> Board tab), the board is resized when the window is resized. Pascal
> On a similar note, is it possilbe to save this particular settings?
> Options -> Save Options doesn't work for me. Every time Scid
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