[Scid-users] search for current game in different db

2009-03-09 Thread Chris Lott
I hope rather basic questions are OK-- sometimes I'm unable to find very basic techniques in the help file. In this case: How can I take the position from a board I am looking at in one database (say, a history of my own games) and search for it in another db (say, my big reference db)? I assumed

Re: [Scid-users] Annotation idea

2009-03-09 Thread Joost 't Hart
Pascal Georges wrote: > I don't want to deter you I am afraid the code in addAnnotation{} did already. For me it is not that easy to grasp what is going on there. From a software design perspective, it is simply unfortunate that both autoplay{} and addAnnotation{} do move-order business. > b

Re: [Scid-users] game annotation bug (minor)

2009-03-09 Thread Joost 't Hart
Hi Pascal, Just a general suggestion: There is no need to take a defensive position here. I really want to help making scid a better thing than it is, and I simply report what I do not understand or like. That's all. More info below. Cheers, Joost. Pascal Georges wrote: > > > 2009/3/9 Joost

Re: [Scid-users] game annotation bug (minor)

2009-03-09 Thread Pascal Georges
2009/3/9 Joost 't Hart > Hi, > > [cvs - Linux] > > 1) Set the cursor in the PGN window at the one-before-final position of > a game (that extends beyond some known opening line). > 2) Open an engine. I use deep shredder 11 (UCI), for that matter. > 3) Open the annotation dialog, enable book usage

Re: [Scid-users] Friend mode

2009-03-09 Thread Alexander Wagner
Pascal Georges wrote: Hi! > Homer would be another that offers this feature, but I do > not know about quality of implementation. > > I did not know that engine. I will try it. http://www.homer-chess.com/ (Rybka 2.2n would be here: http://www.rybkachess.com/index.php?auswahl=Demo+vers

Re: [Scid-users] Annotation idea

2009-03-09 Thread Pascal Georges
I don't want to deter you but : - variations can be annotated (so also backward !) ; - what is the benefit of going backward ? What will be the real improvement ? A +3 % in annotation quality ? - It is a question of hash : do you know how long it takes to fill 100 Mo of hash ? - think of move 50 w

Re: [Scid-users] Friend mode

2009-03-09 Thread Pascal Georges
2009/3/9 Alexander Wagner > Pascal Georges wrote: > > Hi! > > To play against Scid with a weakened engine is a good >> training tool (and certainly entertaining). Some engine >> offers this but are badly implemented (for example >> reducing the number of nodes, choosing a random move) >> which d

Re: [Scid-users] Annotation idea

2009-03-09 Thread Alexander Wagner
Joost 't Hart wrote: Hi! > Implementing this part was fairly easy (taking your 2nd > thoughts below into account as well), but the tricks (for > me, at least) are still to [...] > good one (e.g. p1 - p2 >= 0). The comment applies to > position (p2) and the variation is the better alternative > f

Re: [Scid-users] Annotation idea

2009-03-09 Thread Joost 't Hart
Alexander Wagner wrote: > Joost 't Hart wrote: > > Hi! > >> When using an engine with some hash-capabilities, it is >> seriously beneficial to annotate a game end-to-start, >> instead of start-to-end. > > This is on the agenda for quite a while. It would be great > if you want to check into this is

Re: [Scid-users] Bug with closing locked tree window

2009-03-09 Thread Alexander Wagner
Benoit St-Pierre wrote: Hi! > Ok, after FICS pages, that'll come next. > > I agree (in fact I already complained) that the interpretation of lock > is not very user-friendly. The tag could easily be changed for a better one. I admit that I lack creativity, however. -- Kind regards,

Re: [Scid-users] Annotation idea

2009-03-09 Thread Alexander Wagner
Joost 't Hart wrote: Hi! > When using an engine with some hash-capabilities, it is > seriously beneficial to annotate a game end-to-start, > instead of start-to-end. This is on the agenda for quite a while. It would be great if you want to check into this issue. > I was trying to figure out how

Re: [Scid-users] Friend mode

2009-03-09 Thread Alexander Wagner
Pascal Georges wrote: Hi! > To play against Scid with a weakened engine is a good > training tool (and certainly entertaining). Some engine > offers this but are badly implemented (for example > reducing the number of nodes, choosing a random move) > which does not really gives nice tactical shot

Re: [Scid-users] tDOM question

2009-03-09 Thread Alexander Wagner
Joost 't Hart wrote: Hi! > [cvs - Linux Ubuntu] > > On my system, scid reports in the welcome window that a > tDOM package is missing and that thus "internal Xfcc > support is disabled." Correct. > What do I miss without _internal_ Xfcc support? Funny: The > acronym finder reports "Expanded Fi

[Scid-users] Annotation idea

2009-03-09 Thread Joost 't Hart
Hi, When using an engine with some hash-capabilities, it is seriously beneficial to annotate a game end-to-start, instead of start-to-end. I was trying to figure out how to accomplish this. Code sits in main.tcl/autoplay{}, right? I guess the current default proceeding is as follows. 1) An as

[Scid-users] game annotation bug (minor)

2009-03-09 Thread Joost 't Hart
Hi, [cvs - Linux] 1) Set the cursor in the PGN window at the one-before-final position of a game (that extends beyond some known opening line). 2) Open an engine. I use deep shredder 11 (UCI), for that matter. 3) Open the annotation dialog, enable book usage and opening error finding (e.g. 12)

Re: [Scid-users] Friend mode

2009-03-09 Thread Benoit St-Pierre
Personnally, I'd prefer to play with handicaps for serious training. But it's a usual functionality, so it might be a good idea anyway. -- Open Source Business Conference (OSBC), March 24-25, 2009, San Francisco, CA -OSBC

[Scid-users] Friend mode

2009-03-09 Thread Pascal Georges
Hi, To play against Scid with a weakened engine is a good training tool (and certainly entertaining). Some engine offers this but are badly implemented (for example reducing the number of nodes, choosing a random move) which does not really gives nice tactical shots and an human style of play. The

Re: [Scid-users] Scid-users Digest, Vol 32, Issue 13

2009-03-09 Thread flaarnsturgen
Alexander Wagner wrote: > Did anyone observe some erratic behaviour with this function recently? > It works perfectly for me, but I got a report that it is broken in the > sense that the board is not always rotated to the correct position. Alexander, I saw some (very minor) odd behavior with board

[Scid-users] tDOM question

2009-03-09 Thread Joost 't Hart
Hi, [cvs - Linux Ubuntu] On my system, scid reports in the welcome window that a tDOM package is missing and that thus "internal Xfcc support is disabled." What do I miss without _internal_ Xfcc support? Funny: The acronym finder reports "Expanded Fire Control Computer". Sure I can do without