Yes ! As long as we have something !
On Fri, Feb 20, 2009 at 4:54 PM, Israel Chauca Fuentes
wrote:
> In mac the usual modifier for commands is "Command" instead of the
> usual "Control" wich leads to some confusion, could I use the same
> approach used for mouse buttons? that of setting the va
In mac the usual modifier for commands is "Command" instead of the
usual "Control" wich leads to some confusion, could I use the same
approach used for mouse buttons? that of setting the value for the
modifier in a variable. That would make the problem of contextual
menues with one button m
How does this look? should I add some other path? what should be done
if no engines are found?
# Read the user Engine List file now:
#
catch { ::enginelist::read }
if {[llength $engines(list)] == 0} {
# No engines, so set up a default engine list:
set scidlet "scidlet"
set crafty "craft
2009/2/16 Joost ´t Hart :
> Hi there!
>
> [scid3.6.26 - WinXP]
>
> After importing a huge number of games (about 3.7M) into a fresh
> database, I wanted to do the name corrections.
>
> 1) Is there any particular reason why scid corrects only 2000 names in a
> go? Might mean I have to run this dialo
Joost ´t Hart wrote:
Hi!
> Interesting stuff, but you may have noticed that I am not
> the fully-pack-it-with-features type of guy. I am more in
> favor of improving what we have before adding new things
> (that may or may not be related, even
> implementation-wise).
Its just a collection of tho
Mikhail Kalenkov wrote:
Hi!
> 2009/2/20 Pascal Georges :
>> This is indeed useful and necessary but I see several cases to handle :
>>
>> - Windows installation
>> - Linux installation -> engines are in shared dir
>> - Linux from sources -> engines are relative to Scid's exe
> I keep engines in t
Could you give the number of nodes per second with various multipv and the
engine you use ?
I know well the code you used by many engines for multipv, so I know what
impact it has. But maybe other engines behave differently (which I don't
understand : sorting scores and lines before an output is m
2009/2/20 Pascal Georges :
> This is indeed useful and necessary but I see several cases to handle :
>
> - Windows installation
> - Linux installation -> engines are in shared dir
> - Linux from sources -> engines are relative to Scid's exe
I keep engines in the same directory with Scid ( /usr/bin
This is indeed useful and necessary but I see several cases to handle :
- Windows installation
- Linux installation -> engines are in shared dir
- Linux from sources -> engines are relative to Scid's exe
- Mac Os installation
- Mac Os from sources
So given that the engines (at least on Linux) can