Re: [Scid-users] Remove game(s) from clipboard

2008-07-15 Thread Michal Rudolf
Pascal Georges, wtorek, 15 lipca 2008: >2008/7/14 Michal Rudolf <[EMAIL PROTECTED]>: >> Is there any way to remove some games from clipboard. It is useful, when >> selecting games for some purpose. > >It is not possible. A workaround is to use a "real" dummy base (just call it >clipboard). It is h

Re: [Scid-users] Remove game(s) from clipboard

2008-07-15 Thread Pascal Georges
2008/7/14 Michal Rudolf <[EMAIL PROTECTED]>: > Is there any way to remove some games from clipboard. It is useful, when > selecting games for some purpose. > It is not possible. A workaround is to use a "real" dummy base (just call it clipboard). Pascal --

Re: [Scid-users] Tactics

2008-07-15 Thread Pascal Georges
2008/7/15 Alexander Wagner <[EMAIL PROTECTED]>: > [%tactics D:6 1.96/4.38] 20. ... Kh8 21. Qd3 Ne2+ 22. Qxe2 Rxc1 23. Rxc1 > Qxa3 24. Qd1 Nc6 25. Ne4 > Nxe5 26. dxe5 $18 > This is ok to me, but I'd like to be sure of the definitive UI to use (that is be sure that there is no extra info to add)

Re: [Scid-users] Tactics

2008-07-15 Thread Pascal Georges
Hi, I uploaded about 100 positions with tactics flagged at http://prolinux.free.fr/scid/download/unstable/tactics.zip If someone is interested in checking errors and value of exercises. They mainly seem fine to me. Pascal - T

Re: [Scid-users] DGTDRV in Debian distro?

2008-07-15 Thread Alexander Wagner
W. van den Akker wrote: Hi! > What is the licence of the speak program? GPL is fine with me. Take whatever is suitable. > Its mentioned in the program that it belongs to the crafty > program. Originally, I wrote it for inclusion with crafty. But it's actually my code. Nothing to be pround of a

Re: [Scid-users] Tactics

2008-07-15 Thread Alexander Wagner
Pascal Georges wrote: Hi! >> Also, why not use human-readable string? Let's say: >> D Tactics (difficulty 6) 20... Kh8! 26. dxe5 +/- >> > This is easy to switch to any format, but first I need to > know what kind of information should be kept and what will > be the definitive UI. T