Re: [Scid-users] Tactics

2008-07-14 Thread Michal Rudolf
Pascal Georges, poniedziałek, 14 lipca 2008: >There is no need to add any feature to extract tactical positions : it is >sufficient to use the header search menu, then copy the games in a base. >I will share a base with such tactics, but I don't know what kind of games >should be computed. For n

Re: [Scid-users] Tactics

2008-07-14 Thread Pascal Georges
2008/7/14 Michal Rudolf <[EMAIL PROTECTED]>: > >> Sure, but getting as many good positions as possible is nice, as the > >> search is > >> slow anyway. > >I agree but the few positions I got are interesting and challenging > enough. > >So it is highly feasible to get a 1000 games base, which would

[Scid-users] Remove game(s) from clipboard

2008-07-14 Thread Michal Rudolf
Is there any way to remove some games from clipboard. It is useful, when selecting games for some purpose. -- Michal Rudolf - Sponsored by: SourceForge.net Community Choice Awards: VOTE NOW! Studies have shown that voting fo

Re: [Scid-users] Tactics

2008-07-14 Thread Michal Rudolf
Pascal Georges, poniedziałek, 14 lipca 2008: >Yes, this it the problem of obvious move detection. But I think I found a >solution, using internal engine : >- If the move is found at all depths from 1 to 3, then it is discarded as an >obvious move >- Then I run the internal analyzing engine for var

Re: [Scid-users] Tactics

2008-07-14 Thread Pascal Georges
2008/7/14 Michal Rudolf <[EMAIL PROTECTED]>: > Pascal Georges, poniedziałek, 14 lipca 2008: > > >What you describe here is pretty close to what is currently done by the > code > >I wrote. If you look at comments (not necessarily code) of procedure > >markExercise, you will see the logic is pretty