Pascal Georges schrieb:
Hi!
>> Would be an idea, though this will require interaction
>> with the keyboard/mouse. Do you have an idea of
>> alternative input? Ideally one could just do everything
>> from the board, but I think this will not be possible.
>
>
> Novag Citrine uses tricks like
2008/3/26, Alexander Wagner <[EMAIL PROTECTED]>:
>
>
> Would be an idea, though this will require interaction with
> the keyboard/mouse. Do you have an idea of alternative
> input? Ideally one could just do everything from the board,
> but I think this will not be possible.
Novag Citrine uses tri
Hi!
[...]
> When you write
> set move [sc_game info next]
> you will get a move translated according to user settings. To get the
> english version that will fit
> sc_move addSan $move
> you must call
> set move [sc_game info nextMoveNT]
Ic. I'll check that out. I just was not aware th
Hi Alexander,
I quickly checked correspondence code and came to a first possibility,
starting at line 1477 :
# Add moves from clipbase to the DB game. This keeps
# comments, but requires that tries are inserted as variants
# as it is always appended to the end