> On windows, use Scid 3.6.19 without setup (just unzip anywhere).
> On Linux, compile and run anywhere. But the scid configuration files
> will be common between the 2 scids (not a big problem).
Also worth noting, that bases are binary compatible, so you may open
same scid base in new scid, modi
> > Some stupid heuristics like extracting capital letters or
> > taking first 2-3 letters could do.
>
> Dee, Tog ? ;)
Shr, Tog. Prefix Deep may be always safely removed ;-)
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Marcin Kasperski a écrit :
> Is it possible to test such images on local scid install before
> sending them? I mean pointing (local) scid somehow to use such
> image file
>
It is not possible without changing a little bit the code in bitmaps.tcl.
Pascal
Alexander Wagner a écrit :
> Marcin Kasperski schrieb:
>
> Hi!
>
> > Friendly google took me to:
> > http://www.muonics.com/FreeStuff/TkPNG/
> > Maybe it would be possible to take a look at it?
>
> I admit to be a bit conservative. But doing a quick package
> search on debian stable revealed: "n
Alexander Wagner a écrit :
> >> c) I *hate* the way picking piece set is currently implemented.
> >>Options/Chessboard/PieceStyle/nameWhichNeedNotToTellMeAnything,
> >>and if I dislike what I picked, again Options/Chessboard/
> [...]
> > Yes, the way square images are selected needs som
Marcin Kasperski schrieb:
Hi!
>> IMHO this is bad news as this would mean that nearly
>> everybody would need to compile the package and that it
>> seems not standard enough to be in a distribution yet.
>
> Well, reasonable attempt in such case is to bundle such a
> tool with scid, just lik
Alexander Wagner a écrit :
> pgeorges schrieb:
>
> Hi!
>
> >>> if you want to avoid errors.
> >> I see the problem. Probably if the score comment looks
> >> something like this "Score: +1.35 (A) +1.27 (B)"?
> >>
> > Yes, that looks good.
>
> While you're at it (the above needs rewriting of engine
>
> > Friendly google took me to:
> > http://www.muonics.com/FreeStuff/TkPNG/
> > Maybe it would be possible to take a look at it?
>
> I admit to be a bit conservative. But doing a quick package
> search on debian stable revealed: "nothing". (Same for
> testing and even unstable.)
Not particularl
Marcin Kasperski schrieb:
Hi!
> Friendly google took me to:
> http://www.muonics.com/FreeStuff/TkPNG/
> Maybe it would be possible to take a look at it?
I admit to be a bit conservative. But doing a quick package
search on debian stable revealed: "nothing". (Same for
testing and even unstable
Whenever I change some game and then try to leave it (say, press
Ctrl-Down to go to the next one) I get dialog box:
Scid: New Game
This game has been altered.
Do you really want to continue and
discard the changes made to it?
[Yes][No]
I hate this dialog.
First, i
>> a) Is it necessary to use .gif? .png has nice benefit of handling
>>alpha-blending (= far better looking piece edges)
>>
> "image create photo" only supports GIF and PPM/PGM (yes, it still
> exists).
Friendly google took me to:
http://www.muonics.com/FreeStuff/TkPNG/
Maybe it would
Marcin Kasperski schrieb:
Hi!
>> You don't imagine the tricky stuff I had to do to make
>> Scid analyse a whole game, recursively taking into
>> account all variants and sub-variants ! I had to make
>> some stacks to keep track of score changes, etc. So the
>> idea is certainly good, but w
>> Exactly. While moving back, you have calculated and deepened
>> lines which actually happened in the game. While moving forward,
>> you have many lines which are no longer relevant.
>>
> You don't imagine the tricky stuff I had to do to make Scid analyse a
> whole game, recursively taking into
pgeorges schrieb:
Hi!
>>> if you want to avoid errors.
>> I see the problem. Probably if the score comment looks
>> something like this "Score: +1.35 (A) +1.27 (B)"?
>>
> Yes, that looks good.
While you're at it (the above needs rewriting of engine
output, so I come to that): currently the
Marcin Kasperski schrieb:
Hi!
>>* Probably one could shorten the engines names in the
>> comments? The legend coud be given in the Annotators
>> field. Something like
>>
>> [Annotator "DeepShredder 11 (A), Toga II 1.3.1 (B)"]
>>
>> and then later on
>>
>> A:
pgeorges schrieb:
Hi!
>> b) Are there any details how to build graphics set for scid available?
>>I happened to pack some sets for schemingmind and for my website,
>>maybe I would try packing sth for scid too...
>>
> I need one image for each size 25 to 80 by step of 5
> pixels. Ea
Marcin Kasperski a écrit :
>>> - Analysis: It would be worth considering to run the
>>>analysis of a game from then end to the start. This allows
>>>the engine to reuse internal hash tables. Stefan told me
>>>that at least within Shredder this improves the analysis
>>>quite a bit (.
Marcin Kasperski a écrit :
[]
>> > use image files for white and black squares. See
>> > wsquare.gif and bsquare.gif in bitmaps directory (Thanks
>> > to Uwe Klimmek)
>>
> > - Merida piece sets reworked and added the possibility to
>
> Hmm, just as I noticed graphics-related subject...
Alexander Wagner a écrit :
> pgeorges schrieb:
>
> Hi!
>
> >> (One could even consider drawing more than one line if
> >> analysis of several engines is available.)
> >>
> > Difficult to do as scores are not in a particular field, but comments
> > are parsed to find things looking like +/
Marcin Kasperski schrieb:
Hi!
>> If you have some nice piece sets, you can send them I will
>> incorporate them in the file bitmaps.tcl (I prefer to embed data in
>> tcl, and avoid the use of external files for resources used by
>> Scid).
> I'm recently fan of Fantasy set by Maurizio Monge
>* Probably one could shorten the engines names in the
> comments? The legend coud be given in the Annotators
> field. Something like
>
> [Annotator "DeepShredder 11 (A), Toga II 1.3.1 (B)"]
>
> and then later on
>
> A: +0.35, B: +0.27
+1 ;-)
But it would be even nice
>> - Analysis: It would be worth considering to run the
>>analysis of a game from then end to the start. This allows
>>the engine to reuse internal hash tables. Stefan told me
>>that at least within Shredder this improves the analysis
>>quite a bit (...)
>
> Currently engines don't
> - ./configure: it would be nice to implement --prefix
./configure BINDIR=/usr/local/bin SHAREDIR=/usr/local/share/scid
let you configure the same. Of course one can set those two variables
somehow when --prefix is given, but considering scid configure is
written in TCL, I am not volunteering ;-
pgeorges schrieb:
Hi!
>> (One could even consider drawing more than one line if
>> analysis of several engines is available.)
>>
> Difficult to do as scores are not in a particular field, but comments
> are parsed to find things looking like +/-X.X
Right. But you write them with t
Alexander Wagner a écrit :
> Hi!
>
> Just some suggestions I came accross while looking at the
> recent releases.
>
> - Analysis
>* I think it would be good to store the engines score also
> in "short comments" format. I find the rating graph quite
> helpfull.
>
I will add an optio
Jonathan Cremers a écrit :
Hi,
>
> Hello,
>
> Thanks for your great peace of software.
>
And love too :-)
>
> I'm particularly interested in the Scid for pocket
>
> PC.
>
> It's already a great tool but I have some ideas for new features I
> would like to be able to use.
>
> When I open the pgn li
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