Re: [Scid-users] spilliting a big pgn

2007-08-20 Thread pgeorges
Hi, I am sorry that people have to use dirty workarounds for a problem that is easy to solve, but you know that to be able to manage large PGN games would mean to break the compatibility between Scid 3.6.1 and the modified Scid (the new Scid could open both file formats, but not the original "

[Scid-users] spilliting a big pgn

2007-08-20 Thread ssssssss yyyy
I used this freeware once. Spit a big pgn file and open small files from the one with memopad or a word processor to modfy first and last parts of the files. I used another utility to spilit a very big pgn once but I cannot remember the on now. Rerards, Seongmo - http://w

Re: [Scid-users] Problem with too large games - faced once more

2007-08-20 Thread J. Wesley Cleveland
> > Concerning a game of 200 kB, I think those are a bit extrem > > ones, don't you ? > > Well, there are a lot of annotations, in particular plenty of > quoted related games. But it is not artificial. > > > The best thing would be to add another base format version in > > Scid but I am reluctant t

Re: [Scid-users] Opening tree easier? Multiple tries at once? Disabling tree sync temporarily?

2007-08-20 Thread pascal . georges1
Selon Marcin Kasperski <[EMAIL PROTECTED]>: > Well, a few separate suggestions regarding the tree window. > > (background) I am using scid to keep reference database(s) (split > by eco) and search for opening ideas You are not alone ! :-) > 1. Open the tree easier. > > Let's say you are view

[Scid-users] Opening tree easier? Multiple tries at once? Disabling tree sync temporarily?

2007-08-20 Thread Marcin Kasperski
Well, a few separate suggestions regarding the tree window. (background) I am using scid to keep reference database(s) (split by eco) and search for opening ideas 1. Open the tree easier. Let's say you are viewing some game, and would like to take a look at reference tree with respect to t