Hi Pascal,
Thanks for the detective work and the explanation. I have looked at my game
comments and found that most of the space is used for square/arrow notations.
For the game in question, I reduced the pgn file from 72KB to 18KB by exporting
with the "strip square/arrow..." set to "yes".
Th
Hi,
I finally found where is the problem : length of games in index files
are coded with an unsigned char, hence a limit at 65535 bytes for an
encoded game. Note that the index length is different from the PGN one,
even if related.
There is a possible fix by changing the definition of Length to