Selon Chris Lott <[EMAIL PROTECTED]>:
> OK-- I didn't know if there was something *I* could do from my end. I
> have noticed the behavior in a few other circumstances, but it was
> very rare and I attributed it to something I did... we'll see what
> happens as time goes by...
An attempt could be
On 4/26/07, pgeorges <[EMAIL PROTECTED]> wrote:
> Do you meet the same behavior with different PGN files ?
So far it only happens when using the "old" export...
> I find it weird the crash happens when browsing directories. I just
> exported 20.700 games (!) to HTML+JS under windows XP without pr
Hi,
I released Scid 3.6.13 at http://prolinux.free.fr/scid/
Changes are the following :
- fixed a bug in "en passant" moves
(7r/pp3k2/2pb4/3pn1P1/P5p1/1P6/2P1NPP1/3R1RK1 w KQkq - 0 1 after f4,
gxf3 was considered as illegal)
- improved non-UCI engines handling (especially for Scidlet)
- values
That's strange, I made some test and find no problem on windows XP. As
you're talking about HTML export and appending to a file, I suppose you
use the "old" htlm export function, not HTML + JS. The code that
generates HTML is done in C/C++, which I did not touch. On the other
hand the code for
I've noticed some strange issues where Scid just completely dies-- all
windows are suddenly closed, no error message, no other signs of
trouble, nothing in the event viewer... at first I thought I was
doing it through some strange mouse slip, but I realize that isn't it.
for instance, *almost* ev