Re: [Scid-users] HTML export

2007-04-21 Thread Michal Rudolf
[EMAIL PROTECTED], sobota, 21 kwietnia 2007: >Bitmaps are scaled depending on board size. With Qt you have native >anti-aliasing that I think is not available with Tk (at least in version > 8.4). Anti-aliased bitmaps can be used in HTML export but I don't think I > will manage to do it in Scid. I

Re: [Scid-users] HTML export

2007-04-21 Thread pascal . georges1
Selon Michal Rudolf <[EMAIL PROTECTED]>: > A few suggestions: > * squares have wrong colors (e1 should be black) Ooops. > * keyboard use will be great (left/right/home/end) although I am not a > JavaScript expert and have no idea how to do it This should be feasible. > * better piece graphics

Re: [Scid-users] HTML export

2007-04-21 Thread Michal Rudolf
pgeorges, sobota, 21 kwietnia 2007: >Hi, > >Until now the export of games to HTML was a little bit basic. I made >another export menu called "HTML+Javascript" aside the usual "HTML". >You can find examples of the output at: >http://prolinux.free.fr/scid/games/Bxh7.html >http://prolinux.free.fr/sci

[Scid-users] HTML export

2007-04-21 Thread pgeorges
Hi, Until now the export of games to HTML was a little bit basic. I made another export menu called "HTML+Javascript" aside the usual "HTML". You can find examples of the output at: http://prolinux.free.fr/scid/games/Bxh7.html http://prolinux.free.fr/scid/games/gda.html Note that the first serie