[EMAIL PROTECTED], sobota, 21 kwietnia 2007:
>Bitmaps are scaled depending on board size. With Qt you have native
>anti-aliasing that I think is not available with Tk (at least in version
> 8.4). Anti-aliased bitmaps can be used in HTML export but I don't think I
> will manage to do it in Scid.
I
Selon Michal Rudolf <[EMAIL PROTECTED]>:
> A few suggestions:
> * squares have wrong colors (e1 should be black)
Ooops.
> * keyboard use will be great (left/right/home/end) although I am not a
> JavaScript expert and have no idea how to do it
This should be feasible.
> * better piece graphics
pgeorges, sobota, 21 kwietnia 2007:
>Hi,
>
>Until now the export of games to HTML was a little bit basic. I made
>another export menu called "HTML+Javascript" aside the usual "HTML".
>You can find examples of the output at:
>http://prolinux.free.fr/scid/games/Bxh7.html
>http://prolinux.free.fr/sci
Hi,
Until now the export of games to HTML was a little bit basic. I made
another export menu called "HTML+Javascript" aside the usual "HTML".
You can find examples of the output at:
http://prolinux.free.fr/scid/games/Bxh7.html
http://prolinux.free.fr/scid/games/gda.html
Note that the first serie