Michal Rudolf a écrit :
> One more blunder that can be detected:
> - resigning in a good position
> - accepting a draw in a better position
>
For the first case, this means to check coherency between game result
and last position evaluation.
For the second case, I don't think this is part of th
Michal Rudolf a écrit :
> That, as well as threshold, is engine-dependent. Crafty is usually using
> higher values, that is, +1 may not be much. On the other hand, for Rybka +0,7
> may already be winning advantage. So, I suppose it is best to make it
> configurable.
>
ok, I will make everythin
One more blunder that can be detected:
- resigning in a good position
- accepting a draw in a better position
--
Michal Rudolf
-
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pgeorges, czwartek, 19 kwietnia 2007:
>The other way is already treated : if the score increases and the game
>was already dead (that is with white the score increases from 6 to 8) ,
>you will not get any extra ! or !!
>On the other hand if you win a queen, then 10 moves later lose a rook
>becaus
Michal Rudolf a écrit :
> Game annotation is a nice features, but I think it can be improved:
>
> In order of importance:
> * check absolute evaluation: change from +9 to +6 shouldn't get ??, it
> probably shouldn't even get ?, on the other hand change from +0.7 to -0.7
> probably require much mo
Hi,
Sean a écrit :
> Hi there,
>
> It's nice to see that someone has picked up Scid development and is adding
> some nice new features. I like the colour markers and UCI support!
>
> However, one feature that is absolutely a step backwards from my
> perspective is the pick-variation popup-window