Thanks for the clarification!
On Sat, May 14, 2016 at 1:24 AM, Simon Wood wrote:
> On 12/05/16 02:29, Dominik Schneider wrote:
>
> Hi again,
> I'm looking for some clarification on 2 things.
> 1. On that last note, I realize that s(x1,x2) would be the other obvious
> interaction to compare with
On 12/05/16 02:29, Dominik Schneider wrote:
> Hi again,
> I'm looking for some clarification on 2 things.
> 1. On that last note, I realize that s(x1,x2) would be the other
> obvious interaction to compare with - and I see that you recommend
> te(x1,x2) if they are not on the same scale.
- yes th
On 11/05/16 17:11, Dominik Schneider wrote:
> Hi Simon, Thanks for this explanation.
> To make sure I understand, another way of explaining the y axis in my
> original example is that it is the contribution to snowdepth relative
> to the other variables (the example only had fsca, but my actual c
Hi again,
I'm looking for some clarification on 2 things.
1. On that last note, I realize that s(x1,x2) would be the other obvious
interaction to compare with - and I see that you recommend te(x1,x2) if
they are not on the same scale.
2. If s(x1,by=x1) gives you a "parameter" value similar to a GLM
Hi Simon, Thanks for this explanation.
To make sure I understand, another way of explaining the y axis in my
original example is that it is the contribution to snowdepth relative to
the other variables (the example only had fsca, but my actual case has a
couple others). i.e. a negative s(fsca) of -
The spline having a positive value is not the same as a glm coefficient
having a positive value. When you plot a smooth, say s(x), that is
equivalent to plotting the line 'beta * x' in a GLM. It is not
equivalent to plotting 'beta'. The smooths in a gam are (usually)
subject to `sum-to-zero' id
> On May 10, 2016, at 5:30 PM, Dominik Schneider
> wrote:
>
> Hi,
> Just getting into using GAM using the mgcv package. I've generated some
> models and extracted the splines for each of the variables and started
> visualizing them. I'm noticing that one of my variables is physically
> unrealis
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