Dear All,
Thanks a lot for the useful help again. I manage to get it done up to a
point where I think I
just need to apply some smoothing/interpolation to get denser points, to
make it nice.
Basically, I started from Duncen's script to visualize and make the
clipping along a plane
at a slice.
Then
sed within a 3D space?
>
> And if so, does it need to be dynamic?
> (i.e. Rotate the whole thing, with a trackball/mouse).
>
> Note that the further you go down the list above, the more work is
> required.
>
>
> On Fri, Oct 23, 2020 at 7:41 AM Balint Radics
> wrote
Hello,
this is very close to exactly what I need! I have tried it and it works
nicely, I just have to map some values onto to the polygon or 2D plane that
cuts into the 3D object.
Thanks!
Balint
On Thu 22. Oct 2020 at 21:28, Duncan Murdoch
wrote:
> On 21/10/2020 8:45 a.m., Balint Rad
le.
>
> Cheers,
>
> Bert Gunter
>
> "The trouble with having an open mind is that people keep coming along and
> sticking things into it."
> -- Opus (aka Berkeley Breathed in his "Bloom County" comic strip )
>
>
> On Thu, Oct 22, 2020 at 11:41 AM Bal
Hello,
Could someone suggest a package/way to make a 3D raster plot of the Earth
(with continent boundaries), and then make a "cut" or "slice" of it such
that one can also visualize some scalar quantity as a function of the
Radius/Depth across that given slice ?
Formally, I would have a given, fi
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