On 3/25/21 7:43 PM, Richard Henderson wrote:
> On 3/25/21 5:59 AM, Claudio Fontana wrote:
>>> Isn't tcg/tcg-* redundant?
>>
>> I considered that, and at some point I had "cpu.c" for x86 too. After
>> working on it for a while, I noticed how
>> it got really confusing in practice to have files call
On 3/25/21 5:59 AM, Claudio Fontana wrote:
Isn't tcg/tcg-* redundant?
I considered that, and at some point I had "cpu.c" for x86 too. After working
on it for a while, I noticed how
it got really confusing in practice to have files called just "cpu.c" when working on
them, just too many files
On 3/24/21 11:29 PM, Richard Henderson wrote:
> On 3/23/21 9:46 AM, Claudio Fontana wrote:
>> move exception code out of tcg/
>> as we need part of it for KVM too.
>>
>> put the exception code into separate cpu modules as appropriate,
>> including:
>>
>> cpu-sysemu.c
>> tcg/tcg-cpu.c
>> tcg/sysemu/
On 3/23/21 9:46 AM, Claudio Fontana wrote:
move exception code out of tcg/
as we need part of it for KVM too.
put the exception code into separate cpu modules as appropriate,
including:
cpu-sysemu.c
tcg/tcg-cpu.c
tcg/sysemu/tcg-cpu.c
to avoid naming confusion with the existing cpu_tcg.c,
conta
move exception code out of tcg/
as we need part of it for KVM too.
put the exception code into separate cpu modules as appropriate,
including:
cpu-sysemu.c
tcg/tcg-cpu.c
tcg/sysemu/tcg-cpu.c
to avoid naming confusion with the existing cpu_tcg.c,
containg cpu models definitions for 32bit TCG-only