Re: [RFC PATCH v2 0/3] Cache modelling TCG plugin

2021-06-01 Thread Mahmoud Mandour
On Tue, Jun 1, 2021 at 3:32 PM Alex Bennée wrote: > > Mahmoud Mandour writes: > > > In this RFC patch series, I propose an initial cache modelling TCG > > plugin. As of now, it models separate L1 data cache and L1 instruction > > cache. It supports three eviction policies: LRU, random, and FIFO.

Re: [RFC PATCH v2 0/3] Cache modelling TCG plugin

2021-06-01 Thread Alex Bennée
Mahmoud Mandour writes: > In this RFC patch series, I propose an initial cache modelling TCG > plugin. As of now, it models separate L1 data cache and L1 instruction > cache. It supports three eviction policies: LRU, random, and FIFO. Once > a policy is chosen, it's used for both instruction an

Re: [RFC PATCH v2 0/3] Cache modelling TCG plugin

2021-05-29 Thread Mahmoud Mandour
On Sun, May 30, 2021 at 8:37 AM Mahmoud Mandour wrote: > In this RFC patch series, I propose an initial cache modelling TCG > plugin. As of now, it models separate L1 data cache and L1 instruction > cache. It supports three eviction policies: LRU, random, and FIFO. Once > a policy is chosen, it's

[RFC PATCH v2 0/3] Cache modelling TCG plugin

2021-05-29 Thread Mahmoud Mandour
In this RFC patch series, I propose an initial cache modelling TCG plugin. As of now, it models separate L1 data cache and L1 instruction cache. It supports three eviction policies: LRU, random, and FIFO. Once a policy is chosen, it's used for both instruction and data caches. v1 -> v2: Unlocked d