Re: [Qemu-devel] GTK GUI for QEmu

2005-11-11 Thread Jernej Simonèiè
On Friday, November 11, 2005, 23:06:57, Anthony Liguori wrote: > Yup, that's what I mean. I've done a fair bit of Win32 programming. > Since the GTK version only took a few days to do, a Win32 version > shouldn't take much more. Installing mingw32 as we speaking... Since compiling GTK+ on Wi

Re: [Qemu-devel] GTK GUI for QEmu

2005-11-11 Thread Anthony Liguori
Jim C. Brown wrote: You mean writing W32 code for the GTK gui? Nopes :-) Now, if you mean you'll work on a pure W32 gui once you've fleshed out and battle-tested the GTK gui's design, I'll be quiet and let you get back to work. ;) Yup, that's what I mean. I've done a fair bit of Win32

Re: [Qemu-devel] GTK GUI for QEmu

2005-11-11 Thread Jim C. Brown
On Fri, Nov 11, 2005 at 02:39:01PM -0600, Anthony Liguori wrote: > Jim C. Brown wrote: > > >I don't necessarily see a problem with adding support for changing the X > >server > >resolution. However, it is probably harder to do right - it is really > >difficult > >to center the viewport on just t

Re: [Qemu-devel] GTK GUI for QEmu

2005-11-11 Thread Anthony Liguori
Jim C. Brown wrote: On Fri, Nov 11, 2005 at 12:55:12PM -0600, Anthony Liguori wrote: Probably. I was hoping to punt on the issue of Win32 and instead rely on a native Win32 GUI. I'm not sure GTK on Win32 is going to be that great from a performance perspective. I haven't tried to

Re: [Qemu-devel] GTK GUI for QEmu

2005-11-11 Thread Jim C. Brown
On Fri, Nov 11, 2005 at 12:55:12PM -0600, Anthony Liguori wrote: > >Fabrice mentioned some time ago that SDL isn't the best choice on > >Windows because of keyboard issues... Is that still the case? > > Probably. I was hoping to punt on the issue of Win32 and instead rely > on a native Win32 GUI

Re: [Qemu-devel] GTK GUI for QEmu

2005-11-11 Thread Oliver Gerlich
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Anthony Liguori schrieb: > Oliver Gerlich wrote: > >> Wouldn't these two things be solved by using SDL inside the GTK window? >> In current qemu, there are neither fullscreen nor mouse moving problems. > > > Depending on the X server settings, certa

Re: [Qemu-devel] GTK GUI for QEmu

2005-11-11 Thread Anthony Liguori
Oliver Gerlich wrote: Wouldn't these two things be solved by using SDL inside the GTK window? In current qemu, there are neither fullscreen nor mouse moving problems. Depending on the X server settings, certain modes aren't available in SDL. In particular, on the default X install in Ubuntu

Re: [Qemu-devel] GTK GUI for QEmu

2005-11-11 Thread Oliver Gerlich
Jim C. Brown wrote: - -the software scaler is maybe a good idea, but for fullscreen mode, I'd better like to have screen resolution switched to qemu guest resolution (as it is with normal qemu now) The problem is that is really hard to do. Especially in a cross platform manner. I couldn't fig

Re: [Qemu-devel] GTK GUI for QEmu

2005-11-11 Thread Anthony Liguori
Oliver Gerlich wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi, Hi Oliver, just a short feedback on your qemu gui: Appreciated :-) - -looks nice so far :) - -does it require a new(er) GTK? I only have 2.6.10 installed here, maybe that's why it doesn't find "GTK_STOCK_LEAV

Re: [Qemu-devel] GTK GUI for QEmu

2005-11-10 Thread Jim C. Brown
> - -the software scaler is maybe a good idea, but for fullscreen mode, I'd > better like to have screen resolution switched to qemu guest resolution > (as it is with normal qemu now) The problem is that is really hard to do. Especially in a cross platform manner. I couldn't figure out how to sca

Re: [Qemu-devel] GTK GUI for QEmu

2005-11-10 Thread Oliver Gerlich
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Anthony Liguori schrieb: > Howdy, > > I started working last week on a GTK GUI for QEmu. I've made enough > progress that I wanted to share the results with everyone and collect > feedback--especially any feedback regarding what should be added/chang

[Qemu-devel] GTK GUI for QEmu

2005-11-09 Thread Anthony Liguori
Howdy, I started working last week on a GTK GUI for QEmu. I've made enough progress that I wanted to share the results with everyone and collect feedback--especially any feedback regarding what should be added/changed for inclusion in Fabrice's tree. Here's a rough overview of the features: