On Mon, 3 Jun 2019 16:01:20 +0100
Alex Bennée wrote:
> When running on 32 bit TCG backends a wide unaligned load ends up
> truncating data before returning to the guest. We specifically have
> the return type as uint64_t to avoid any premature truncation so we
> should use the same for the inter
Andrew Randrianasulu writes:
> В сообщении от Monday 03 June 2019 18:01:20 Alex Bennée написал(а):
>> When running on 32 bit TCG backends a wide unaligned load ends up
>> truncating data before returning to the guest. We specifically have
>> the return type as uint64_t to avoid any premature tr
On 6/3/19 5:01 PM, Alex Bennée wrote:
> When running on 32 bit TCG backends a wide unaligned load ends up
> truncating data before returning to the guest. We specifically have
> the return type as uint64_t to avoid any premature truncation so we
> should use the same for the interim types.
>
> Hop
On 6/3/19 10:01 AM, Alex Bennée wrote:
> When running on 32 bit TCG backends a wide unaligned load ends up
> truncating data before returning to the guest. We specifically have
> the return type as uint64_t to avoid any premature truncation so we
> should use the same for the interim types.
>
> Ho
В сообщении от Monday 03 June 2019 18:01:20 Alex Bennée написал(а):
> When running on 32 bit TCG backends a wide unaligned load ends up
> truncating data before returning to the guest. We specifically have
> the return type as uint64_t to avoid any premature truncation so we
> should use the same f
When running on 32 bit TCG backends a wide unaligned load ends up
truncating data before returning to the guest. We specifically have
the return type as uint64_t to avoid any premature truncation so we
should use the same for the interim types.
Hopefully fixes #1830872
Signed-off-by: Alex Bennée