On 12/19/18 9:48 PM, Eric Blake wrote:
> On 12/19/18 8:29 PM, John Snow wrote:
>> Especially outside of transactions, it is helpful to provide
>> all-or-nothing semantics for bitmap merges. This facilitates
>> the coalescing of multiple bitmaps into a single target for
>> the "checkpoint" interp
20.12.2018 5:29, John Snow wrote:
> Especially outside of transactions, it is helpful to provide
> all-or-nothing semantics for bitmap merges. This facilitates
> the coalescing of multiple bitmaps into a single target for
> the "checkpoint" interpretation when assembling bitmaps that
> represent ar
On 12/19/18 8:29 PM, John Snow wrote:
Especially outside of transactions, it is helpful to provide
all-or-nothing semantics for bitmap merges. This facilitates
the coalescing of multiple bitmaps into a single target for
the "checkpoint" interpretation when assembling bitmaps that
represent arbitr
Especially outside of transactions, it is helpful to provide
all-or-nothing semantics for bitmap merges. This facilitates
the coalescing of multiple bitmaps into a single target for
the "checkpoint" interpretation when assembling bitmaps that
represent arbitrary points in time from component bitmap