Re: [Qemu-devel] [PATCH v3 0/4] tcg: split the tcg code and separate tcg files

2017-06-08 Thread Paolo Bonzini
On 08/06/2017 10:55, Zhong Yang wrote: >>> >> Queued, thanks (except I'm not sure why you're moving exec.c, so I've >> undone that, and tcg-runtime.c probably fits better in tcg/). >> > Thanks Paolo for your great help! > > As for exec.c, i ever thought this file is related with system and m

Re: [Qemu-devel] [PATCH v3 0/4] tcg: split the tcg code and separate tcg files

2017-06-08 Thread Zhong Yang
O Wed, Jun 07, 2017 at 03:28:55PM +0200, Paolo Bonzini wrote: > > > On 02/06/2017 08:06, Yang Zhong wrote: > > In order to disable tcg, the first phase is to split some > > tcg code and separate those tcg related files into one > > directory. The next phase will disable tcg more easily and > > cl

Re: [Qemu-devel] [PATCH v3 0/4] tcg: split the tcg code and separate tcg files

2017-06-07 Thread Paolo Bonzini
On 02/06/2017 08:06, Yang Zhong wrote: > In order to disable tcg, the first phase is to split some > tcg code and separate those tcg related files into one > directory. The next phase will disable tcg more easily and > cleanly. > > In the first phase, there are four patches to deal with split

[Qemu-devel] [PATCH v3 0/4] tcg: split the tcg code and separate tcg files

2017-06-01 Thread Yang Zhong
In order to disable tcg, the first phase is to split some tcg code and separate those tcg related files into one directory. The next phase will disable tcg more easily and cleanly. In the first phase, there are four patches to deal with split code and separate files. 1)split the tcg exec code.