On Mo, 2015-09-28 at 18:07 +0200, Max Reitz wrote:
> On 24.09.2015 19:09, Marc-André Lureau wrote:
> > Hi Gerd
> >
> > On Thu, Sep 24, 2015 at 11:04 AM, Gerd Hoffmann wrote:
> >> Hi,
> >>
> >> This patch series adds infrastructure for opengl rendering
> >> (context management, define scanout te
On 24.09.2015 19:09, Marc-André Lureau wrote:
> Hi Gerd
>
> On Thu, Sep 24, 2015 at 11:04 AM, Gerd Hoffmann wrote:
>> Hi,
>>
>> This patch series adds infrastructure for opengl rendering
>> (context management, define scanout textures), adds support
>> for this to sdl2 and gtk user interfaces a
On Do, 2015-09-24 at 19:09 +0200, Marc-André Lureau wrote:
> Hi Gerd
>
> On Thu, Sep 24, 2015 at 11:04 AM, Gerd Hoffmann wrote:
> > Hi,
> >
> > This patch series adds infrastructure for opengl rendering
> > (context management, define scanout textures), adds support
> > for this to sdl2 and gtk
Hi Gerd
On Thu, Sep 24, 2015 at 11:04 AM, Gerd Hoffmann wrote:
> Hi,
>
> This patch series adds infrastructure for opengl rendering
> (context management, define scanout textures), adds support
> for this to sdl2 and gtk user interfaces and adds virgl/3d
> mode to virtio-gpu by hooking up the v
Hi,
This patch series adds infrastructure for opengl rendering
(context management, define scanout textures), adds support
for this to sdl2 and gtk user interfaces and adds virgl/3d
mode to virtio-gpu by hooking up the virglrenderer library.
v2 fixes a bunch of issues found in patch review, whi