Re: [Qemu-devel] [PATCH v2 00/11] add virgl rendering support

2015-09-29 Thread Gerd Hoffmann
On Mo, 2015-09-28 at 18:07 +0200, Max Reitz wrote: > On 24.09.2015 19:09, Marc-André Lureau wrote: > > Hi Gerd > > > > On Thu, Sep 24, 2015 at 11:04 AM, Gerd Hoffmann wrote: > >> Hi, > >> > >> This patch series adds infrastructure for opengl rendering > >> (context management, define scanout te

Re: [Qemu-devel] [PATCH v2 00/11] add virgl rendering support

2015-09-28 Thread Max Reitz
On 24.09.2015 19:09, Marc-André Lureau wrote: > Hi Gerd > > On Thu, Sep 24, 2015 at 11:04 AM, Gerd Hoffmann wrote: >> Hi, >> >> This patch series adds infrastructure for opengl rendering >> (context management, define scanout textures), adds support >> for this to sdl2 and gtk user interfaces a

Re: [Qemu-devel] [PATCH v2 00/11] add virgl rendering support

2015-09-25 Thread Gerd Hoffmann
On Do, 2015-09-24 at 19:09 +0200, Marc-André Lureau wrote: > Hi Gerd > > On Thu, Sep 24, 2015 at 11:04 AM, Gerd Hoffmann wrote: > > Hi, > > > > This patch series adds infrastructure for opengl rendering > > (context management, define scanout textures), adds support > > for this to sdl2 and gtk

Re: [Qemu-devel] [PATCH v2 00/11] add virgl rendering support

2015-09-24 Thread Marc-André Lureau
Hi Gerd On Thu, Sep 24, 2015 at 11:04 AM, Gerd Hoffmann wrote: > Hi, > > This patch series adds infrastructure for opengl rendering > (context management, define scanout textures), adds support > for this to sdl2 and gtk user interfaces and adds virgl/3d > mode to virtio-gpu by hooking up the v

[Qemu-devel] [PATCH v2 00/11] add virgl rendering support

2015-09-24 Thread Gerd Hoffmann
Hi, This patch series adds infrastructure for opengl rendering (context management, define scanout textures), adds support for this to sdl2 and gtk user interfaces and adds virgl/3d mode to virtio-gpu by hooking up the virglrenderer library. v2 fixes a bunch of issues found in patch review, whi