CC'ing Gerd as the ui/ maintainer
On Thu, Dec 01, 2016 at 09:41:17AM +, Daniel P. Berrange wrote:
> Wayland always uses evdev as its input source, so QEMU
> can use the existing evdev keymap data
>
> Signed-off-by: Daniel P. Berrange
> ---
>
> Changed in v2
>
> - Actually add all changed
On 12/01/2016 06:26 AM, Stefan Hajnoczi wrote:
> On Thu, Dec 1, 2016 at 11:25 AM, Stefan Hajnoczi wrote:
>> On Thu, Dec 1, 2016 at 11:20 AM, Stefan Hajnoczi wrote:
>>> On Thu, Dec 1, 2016 at 9:41 AM, Daniel P. Berrange
>>> wrote:
Wayland always uses evdev as its input source, so QEMU
On Thu, Dec 01, 2016 at 11:20:36AM +, Stefan Hajnoczi wrote:
> On Thu, Dec 1, 2016 at 9:41 AM, Daniel P. Berrange
> wrote:
> > Wayland always uses evdev as its input source, so QEMU
> > can use the existing evdev keymap data
> >
> > Signed-off-by: Daniel P. Berrange
> > ---
> >
> > Changed i
On Thu, Dec 01, 2016 at 11:26:59AM +, Stefan Hajnoczi wrote:
> On Thu, Dec 1, 2016 at 11:25 AM, Stefan Hajnoczi wrote:
> > On Thu, Dec 1, 2016 at 11:20 AM, Stefan Hajnoczi wrote:
> >> On Thu, Dec 1, 2016 at 9:41 AM, Daniel P. Berrange
> >> wrote:
> >>> Wayland always uses evdev as its input
On Thu, Dec 1, 2016 at 11:25 AM, Stefan Hajnoczi wrote:
> On Thu, Dec 1, 2016 at 11:20 AM, Stefan Hajnoczi wrote:
>> On Thu, Dec 1, 2016 at 9:41 AM, Daniel P. Berrange
>> wrote:
>>> Wayland always uses evdev as its input source, so QEMU
>>> can use the existing evdev keymap data
>>>
>>> Signed-
On Thu, Dec 1, 2016 at 11:20 AM, Stefan Hajnoczi wrote:
> On Thu, Dec 1, 2016 at 9:41 AM, Daniel P. Berrange
> wrote:
>> Wayland always uses evdev as its input source, so QEMU
>> can use the existing evdev keymap data
>>
>> Signed-off-by: Daniel P. Berrange
>> ---
>>
>> Changed in v2
>>
>> - A
On Thu, Dec 1, 2016 at 9:41 AM, Daniel P. Berrange wrote:
> Wayland always uses evdev as its input source, so QEMU
> can use the existing evdev keymap data
>
> Signed-off-by: Daniel P. Berrange
> ---
>
> Changed in v2
>
> - Actually add all changed files to commit - gtk.h :-)
>
> include/ui/gtk
Wayland always uses evdev as its input source, so QEMU
can use the existing evdev keymap data
Signed-off-by: Daniel P. Berrange
---
Changed in v2
- Actually add all changed files to commit - gtk.h :-)
include/ui/gtk.h | 4
ui/gtk.c | 7 +++
2 files changed, 11 insertions(+)