Am 01.05.2012 13:19, schrieb Andreas Färber:
Am 23.04.2012 22:11, schrieb Stefan Weil:
Am 13.04.2012 22:24, schrieb Stefan Weil:
This is a bitmap file (32x32x4) derived from the official QEMU
mascot (which was designed by Benoît Canet). I stripped the text
from the SVG to get a nearly square i
Am 23.04.2012 22:11, schrieb Stefan Weil:
> Am 13.04.2012 22:24, schrieb Stefan Weil:
>> This is a bitmap file (32x32x4) derived from the official QEMU mascot
>> (which was designed by Benoît Canet). I stripped the text from the SVG
>> to get a nearly square image and converted the result to BMP wi
On 04/23/2012 03:11 PM, Stefan Weil wrote:
Am 13.04.2012 22:24, schrieb Stefan Weil:
This is a bitmap file (32x32x4) derived from the official QEMU mascot
(which was designed by Benoît Canet). I stripped the text from the SVG
to get a nearly square image and converted the result to BMP without
a
Am 13.04.2012 22:24, schrieb Stefan Weil:
This is a bitmap file (32x32x4) derived from the official QEMU mascot
(which was designed by Benoît Canet). I stripped the text from the SVG
to get a nearly square image and converted the result to BMP without
any manual optimization.
The bitmap is curre
This is a bitmap file (32x32x4) derived from the official QEMU mascot
(which was designed by Benoît Canet). I stripped the text from the SVG
to get a nearly square image and converted the result to BMP without
any manual optimization.
The bitmap is currently used by QEMU's SDL interface and replac